您正在浏览的页面标题:Arcade

  VOA   BBC   CNN   NPR   CRI    

News | Video | Test | Study | Teacher | Student | Radio | TV | Online Broadcast

Arcade

Updating Time:2007-1-14 1:20:47

                                   Arcade



                                     by

                                David S. Goyer



                       Last revised November 6, 1990





INT. ARCADE WORLD -- ELECTRONIC DARKNESS



We don't know if it's night or day.  It's just black.



And maybe...maybe intermittent SPARKS racing by.  So quick we barely

perceive them.  Like the sparks you imagine when your eyes are closed.



BREATHING,



slow and hollow, filling up the entire world.  It's eerie as hell.  A

feeling of utter loneliness.



And now the breathing recedes, fading into the darkness.  Whatever it

was...it's gone now.



MAIN CREDITS ROLL.



We hear CELLOS.  Four of them.  Weaving an intricate melody.



And now the visuals.  BRIGHTLY COLORED SHAPES spinning in.  Equally

intricate, matching the music.  They grow and flourish, like flowers

opening up in time lapse photography.



FRACTALS...



is what they're called.  The visual manifestation of geometric formulas.

The Mandelbrot Set.  The Julia Set.  Each mathematic form made up of

progressively smaller forms and on into infinity.



Glorious and beautiful.  Forms folding in upon themselves and

regenerating.



This is creation we're witnessing.



This is life in the making.



							DISSOLVE TO:



INT. COUNSELOR'S OFFICE -- DAY



AN EYE



For a brief moment we still hear the CELLOS.  And in the eye, the last of

the fractals are spinning away, leaving us with the iris.  A nice blue

one.  This is ALEX MANNING'S eye.



				ALEX (V.O.)

		Time.  That's all I ever think about

		anymore.  It's like there's never enough of

		it, you know?



								CUT TO:



INT.  MANNING HOUSE, HALLWAY -- DAY



This is a flashback, in case you're wondering.  We'll continue to hear

Alex's VOICE as we move through the house in slow motion.  Everything is

very bright and dreamlike.



Right now we're moving with the camera, slowly moving down a long hallway.

At the end of the hallway is an open door.



We stop at the doorway.  We're afraid to go in.



				ALEX (V.O.)

		It's strange.  When the future's in front

		of you, it seems to go on forever.  I mean,

		you never really get there.  It's always

		one step ahead of you.  It's like there's

		no present. There's no "now".  As soon as

		you think, "I'm here", the moment's already

		gone.  Either everything's in the future,

		or it's in the past.

			(beat)

		There's no "now".



				MAN (V.O.)

		So where are you then?



				ALEX (V.O.)

		I'm in the past.



We move through the doorway.



INT.  MANNING HOUSE, BEDROOM -- DAY



Everything looks normal at first.  A typical bedroom with sunlight

streaming in through the windows.  A bed, made-up. Flowers in vases.

Everything looks perfect.



Then we move further in, and over to the right.  There's something on the

floor, curled up in the entranceway to the bathroom.  Halfway in, halfway

out.



It's a woman's body.  She's wearing a dress, her legs awkwardly bent.  We

can't see her face from this angle. But in her limp hand is a gun.  And

all around that hand, speckling the pristine white tile of the bathroom

and the carpeting beyond, is BLOOD.



A shrill BELL shatters the moment.



								CUT TO:



INT.  COUNSELOR'S OFFICE -- DAY



The bell continues.  It's a school bell signaling the end of the period.



ON ALEX



as we see her for the first time, startled.  She's seventeen and pretty,

though in a simple way.  Her eyes are the most striking.  Deep.  Intense.

If Alex has a problem, it's the fact that she thinks too much, and it's

reflected in her eyes.



Across from her is MR. WEAVER, a high-school guidance counselor and that

was his voice we heard with Alex's. He's unexceptional, middle-aged,

incapable of really hearing what Alex has to say.  This is his office

we're in. Typical "SAY NO TO DRUGS" teen propaganda decorate the room.

Fun.



As the BELL dies we hear the army of FOOTSTEPS outside, students milling

in the halls.



Alex glances at the door and starts to rise from her chair.



				MR. WEAVER

		We don't have to stop now...



				ALEX

			(cutting him off)

		That's okay.  I've got a test coming up

		anyway.  Gotta study.



				MR. WEAVER

			(sighs)

		I have to tell you, I'm a little concerned

		about you, Alex.  It's been three months

		now since your mother, uh...



				ALEX

			(offering, fixing him with

			a stare)

		Killed herself?



Mr. Weaver stops, more than a little uncomfortable.



				MR. WEAVER

			(reluctant)

		Yes.  Now your father...



				ALEX

		He's a basket case.  You've talked to him.

		You know that.  He might as well be dead

		too.



Alex glances down at the floor, anything to avoid looking at the

counselor.  She heaves a backpack onto to shoulder.



				ALEX

			(continuing)

		Look Mr. Weaver, I don't even know why I

		came here.  I fine.  Really.

			(looking up)

		It's like I said.  It's just part of the

		past now.  It doesn't matter anymore.



She turns, and before Mr. Weaver can respond, she's out the door.



INT.  HIGH-SCHOOL HALLWAY - DAY



Alex moves quickly through the mass of STUDENTS, wiping the remnants of

half-tears on her coat sleeve.



								CUT TO:



INT.  HIGH-SCHOOL CAFETERIA - DAY



Fun-time.  Total chaos.  If you've been to high-school you know the riff.

Bad food, teen-age melodrama, and a squadron of SUPERVISORS trying to keep

a lid on things.



ALEX



makes her way to the far corner of the cafeteria where a cluster of kids

lounge around a table.  These are Alex's FRIENDS.  And while none of them

are your garden variety pocket-protector-type nerds, these kids aren't

exactly part of the "in-crowd".  They're a little off.  Quirky.  All of

them come from screwed up families, and that's what bonds them.  They are:



GREG HOLLISTON -- Alex's boyfriend.  Hopeful artist (not bad, either) and

kind of punk looking.  Greg and the others are big fans of thrift-shop

clothing.  Because they don't have the money, they improvise.



NICK DRAKE -- Greg's best friend and future computer pioneer.  He's

attractive and he's got an edge.  A bit of a hot-shot.  Genius in the

making.



BENZ AND STILTS -- Inseparable.  Benz is flunking out of school and would

like nothing better than to spend the rest of his life reading comic

books.  He's tall, perpetually unkempt, awkward, and nervous.  Stilts,

contrary to his nickname, is quite short and never without his skateboard.

Stilts is constantly hitting on...



LAURIE -- The sixth member of the group.  A teen Theda Bara and as cynical

as you can get.  She's what's affectionately known as an "art chick".



The boys in the group, particularly Nick and Stilts, are avid

skateboarders and are frequently seen with their boards.  Stilts is always

leafing through an issue of THRASHER magazine.



Right now the group is in the midst of an argument.  Nick has a pocket

video game in his hands which he casually plays.  He can get through these

games in his sleep.  It BEEPS and WHIRS.



				NICK

			(to Benz)

		You're an idiot, you know that? What're you

		going to do when you get out of here?



				BENZ

		I was thinking about writing for one of

		those Filipino mail order brides...



Stilts and Greg burst into laughter.



				STILTS

		I think I saw that on the Home Shopping

		Network.  The Girlfriend Hour, right after

		Auto Accessories.



				BENZ

			(giggling)

		Exactly.



				LAURIE

		You guys are sick.



Alex flops down in a chair and everyone turns.



				GREG

		So how'd it go?



Alex shrugs, trying to make light of it.



				ALEX

		He thinks I'm "sublimating".



				STILTS

		What the hell does that mean?



				LAURIE

		It means she's screwed up.



				STILTS

		Fucked up.  That's what they said I was.



				BENZ

		You are fucked up.



				STILTS

		Yeah, but only because I want to be.



				GREG

		Would you guys knock it off?



Greg turns back to Alex and looks her in the eye.



				GREG

			(continuing)

		Listen to me, Alex.  These counselor's

		don't know anything.  They're full of shit.

		If you don't fit the pattern of the perfect

		kid, they freak.



				ALEX

			(nodding)

		I know.



				GREG

		So tell me you're okay, then.



				ALEX

		I'm okay.



				GREG

			(smiles)

		Good.   Cause I'd freak if you weren't.





Greg leans over and kisses Alex.  The rest of the group launches into

exaggerated GROANS, with Benz and Stilts fluttering their eyes and making

"smooching faces" at each other.  The kiss is over and everyone LAUGHS.



Things are okay now.



				GREG

			(to Alex)

		Hey...watch this...



Greg pulls an old Polaroid camera from his backpack.  He leans in close to

her and holds the camera at arm's length, aiming it back at them.  FLASH!

And the moment's captured forever.



Greg pulls the Polaroid out and peels off the backing. Before the picture

even develops, he begins rubbing his fingers over it, manipulating the

emulsion.



				NICK

			(engrossed in his game

			again)

		You making another one, Greg?



				GREG

		Sure.  Practice.



				BENZ

		Lemme see...



Greg pulls some papers from his backpack and slides them over to Benz.

The papers are color xeroxes of Polaroid blow-ups.  Greg has messed with

them, creating swirling, psychedelic patterns with the images.  Stilts and

Laurie lean in.



				STILTS

		Cool.



				GREG

			(still working)

		See, when the emulsion's still warm you can

		move it around...

			(stops)

		There.



Greg holds up the Polaroid for Alex to see.



POLAROID



Greg and Alex are side by side, grinning...all around them the world has

spun into strange colors.  It's an odd effect.



Greg drops the photo in his shirt pocket and pats it.



				GREG

		Safe keeping.



Meanwhile, Nick's pocket video game emits an EXPLOSION NOISE.



				NICK

		Shit.  I'm out.



He sets the game down, dejected.



				BENZ

		You guys going to Dante's after school?



				GREG

		I don't know.



				BENZ

		Check it out...



Benz pulls a flyer from inside his coat.  It's an ad for a new game called

"ARCADE", featuring a pair of evil eyes and glowing hands coming out of a

circuit board.  The tag at the bottom reads, "COMING THIS FALL.  REALITY

WILL NEVER BE THE SAME".



				NICK

			(excited)

		That's the new Slip-Stream game. Those guys

		are good.  It's supposed to be interactive.

		Graphics are unbelievable.



				BENZ

		Yeah?  They were handing these out at

		Dante's.  Test marketing it or something.

		Gonna have a demonstration today.



				STILTS

		Cool.



				LAURIE

		Can you say anything but "cool"?



				STILTS

		Of course I can.  I can say all sorts of

		things...



				GREG

			(annoyed)

		Guys...





Benz pulls back the flyer and looks at it again.



				BENZ

		So how 'bout it?



				NICK

		I'm game...

			(to Greg)

		Greg?



Greg turns to Alex.



				GREG

		Come on.  We'll hit Dante's after school,

		try the game out, maybe get some dinner.



				ALEX

		And then keep on driving?



				GREG

		Sure.  Never come back.  Disappear forever.



				LAURIE

			(nodding)

		I could go for that.



Alex laughs.  Laurie took the words right out of her mouth.



								CUT TO:



EXT.  DANTE'S INFERNO -- DAY



The Inferno is a run-down video arcade near the beach, notable because the

games it sports are generally defective and out of date.  Nevertheless,

it's become our group's hang-out.  It has its charms.



A huge mural, chipped and faded with age, adorns the front of the

arcade...something straight out of Hieronymus Bosch. Demons in day-glo.

The yawning mouth of an enormous devil surrounds the entrance.



ALEX AND THE OTHERS



pull up across the street, caravan style.  Greg and Alex are in one

car...an ancient Buick Skylark.  No Honda Accords or VW Rabbits for this

group.



At the moment, there's quite a bit of activity at the Inferno's entrance.

KIDS are clustered around and Slip-Stream employees are passing out Arcade

promo sheets.



THE GROUP



heads for the entrance, plowing their way through the crowd.  Stilts and

Benz have their skateboards, jumping up onto the curb with them, then

popping them up into their arms.



INT.  DANTE'S INFERNO -- DAY



Inside, the Inferno is a mishmash of video games, ancient carnival props

and old horror movie posters.  Dusty, creepy under the right circumstances

and filled with leering faces...  in short, any kid's bedroom taken to a

horrific extreme.  At Dante's Inferno, they've got the latest games side

by side with chestnuts like Pac-Man.



THE GROUP



makes their way inside, joining a cluster of KIDS in the center of The

Inferno.  And there it is...



ARCADE



It looks out of place in the midst of The Inferno.  Shiny black,

high-tech, and almost self-contained, like some sort of space-age vertical

coffin.  Laser-etched graphics on the sides bear the ARCADE logo and the

same strange, frightening face.



Alex and her friends are suitably impressed, most notably, Nick and Benz.



				BENZ

		Check it out...



				STILTS

		Definitely cool.



Nick is silent, letting his eyes explore the machine.  He turns to Greg

and grins.



				NICK

		Super computers, micro-processors... That's

		the future we're looking at.



Another kid, DELOACH, pushes his way to the front of the group.  His

fighting a losing battle against acne.



				DELOACH

			(looking around)

		So how come they're previewing it in this

		shit-hole?



				STILTS

		If you weren't such a dick, you'd know what

		a cool place this was.



				DELOACH

		Gimme a break, they got fucking Space

		Invaders here.  That's shit's for retards.



				STILTS

		So...are you trying to say I'm retarded?

		Is that what you're implying?



				DELOACH

		No, but since I'm standing here, I'm

		noticing that you're an ugly little fuck

		and you're making me sick...



That's it for Stilts.  He launches himself at DeLoach, catching him off

guard and KNOCKING him to the floor.



Nick, Alex, and Greg are on them in a minute, trying to extract the two

from each other.



A LARGE MAN



pushes his way towards them and effortlessly scoops both boys up, wrapping

a beefy hand around the scruffs of their necks.  This is FINSTER, the

proprietor...enormous, bald, and always irritable.



				FINSTER

			(shaking them)

		Cut it out!!!



His face contorts and he spits as he speaks.  Nice guy. Alex steps

forward, always the voice of reason.



				ALEX

		It's okay, Mr. Finster...



				FINSTER

		No it's not.

			(to the boys)

		You guys are shits and I'm throwing you out.



				DELOACH

			(acting tough)

		Your place sucks.  Who gives a shit about

		"ARCADE" anyway?



				VOICE (O.S.)

			(booming, metallic)

		WHAT DID YOU SAY?



Everyone turns.  The voice came from...



ARCADE



It's up and running now.  The inside panel emits an eerie green light.

From speakers inside the compartment we can here BREATHING...the same

breathing we heard earlier. Coming from a machine like this, it's creepy

as hell.



Even Finster is impressed.  He releases the boys and stares at the

machine.



				LAURIE

			(a whisper)

		Jesus...



				ANOTHER VOICE (O.S.)

		Not bad, huh?



A MAN steps out from behind the ARCADE machine.  He grins happily, dressed

to kill, sporting a SLIP-STREAM ID tag. This is DIFFORD, P.R. man for

SLIP-STREAM.



				DIFFORD

		Hi, kids.

			(nods)

		Mr. Finster...



The ARCADE machine continues to breathe, inhale, exhale... The eyes in the

face are glowing now, in unison with the breathing.



Difford draws closer and indicates the machine behind him with a nod.



				DIFFORD

			(smooth as silk)

		We're glad you people could make it, and

		we're anxious to have you try out our new

		product.  We think it's going to be a big

		seller.  But you're the people that make it

		happen.  You're the market share everyone's

		tearing each other apart to get at.  It's

		your opinion that's going to make or break

		us.



				NICK

		So what's so different about Arcade? You

		guys've been talking about it for months.



Difford turns to Nick and salutes him.



				DIFFORD

		A man after my own heart.  Straight to the

		point.

			(to everyone)

		What's different about ARCADE is the way it

		reacts.  It responds like a human does.  It

		learns.  It adapts. Each time you play, it

		changes its strategy.



				NICK

		That's impossible.



				DIFFORD

			(taking the bait)

		Is it?  Why don't you see for your self?



Difford reaches into his coat pocket and pulls out a quarter.  He tosses

it at...



NICK



who snags it out of mid-air and grins.



				GREG

		Go for it, Nick.



Difford steps aside and waves Nick to the machine.  The rest of the kids

crowd around.



ARCADE



isn't just your typical video game.  First of all there are three

screens...front, left, and right...which provide a panoramic view while

playing.  Second, the player wears "data gloves" (which provide an actual

sensation of touch) and stereoscopic goggles which in turn are wired

directly into the machine.  The results give the user the feeling that

he/she has actually entered the video game universe.



Difford thinks he has a hit on his hands, and his excitement shows.



				DIFFORD

			(indicating equipment)

		The CyberGloves are keyed into the game's

		response mechanism.  You'll be able to pick

		things up inside the world...tools, weapons

		... it'll feel like they're really in your

		hands...



Nick pulls on the gloves, securing them with velcro straps.



				DIFFORD

			(continuing)

		The goggles heighten the experience. When

		we said "Reality will never be the same",

		we weren't kidding.



Difford places the goggles on Nick's face.  Then he points to the control

board, which features two joy-sticks and a large RED BUTTON labeled

"ESCAPE".



				NICK

			(skeptical)

		"Escape"?



				DIFFORD

		In case things get too intense.  It

		automatically freezes the game, gives you a

		breather.  Things can get pretty wild...



				BENZ

			(scoffing)

		Nick won't need it.



				DIFFORD

		You're good, eh?



				NICK

			(grins)

		The best.



Nick winks at Alex and Greg.



				NICK

			(to Difford)

		So what's the scenario?  Am I saving a

		princess?  Fighting Zombies?



				DIFFORD

		It changes.  There are eleven levels. Each

		one is a different layer of the ARCADE

		universe.  The concept is, you're entering

		the video game itself, making your way

		across the circuit board to the logic core

		... ARCADE's brain.



				NICK

		So how do I start?



				DIFFORD

		The game will guide you.



Nick turns back to the machine and pops the quarter into the coin slot.

He punches the "START" button on the top of one of the joy-sticks.



Immediately the screens come to life.  Darkness with shooting stars of

light racing back and forth.



ON SCREEN



A three-dimensional computer-generated FACE appears out of the darkness,

spinning in from far away and coming to rest.



				ARCADE

		I AM ARCADE.

			(breathing)

		YOU WANT TO PLAY GAMES?  YOU PICKED THE

		WRONG MACHINE.



The crowd of kids is suitably impressed.  Even Alex is amused.

So far, so good.



				ARCADE

		WHAT'S YOUR NAME?



				NICK

		Nick.



				ARCADE

			(almost contemptuous)

		NICK.  KISS REALITY GOODBYE.



SUDDENLY,



A LIGHTBEAM above the video screen illuminates Nick's face.



				LAURIE

			(concerned)

		What's it doing?!



				DIFFORD

		Memorizing Nick's features.  Watch.



ON SCREEN



the face of ARCADE spins away and a computer-generated figure appears,

complete with a pixel-rendered version of Nick's face!



VIDEO NICK



is dressed in futuristic armor with exaggerated CyberGloves and a full

helmet on instead of goggles.  He also wears elbow and knee pads and

carries a thrasher in his hands, sort of a cross between a souped-up

skateboard and the Silver Surfer's board.  It's his means of

transportation.



The screen prints out:  "NICK.  ENTER THE VORTEX".



VIDEO NICK



hops onto the thrasher.  Abruptly the world around him begins to spin, and

Video Nick is shooting a curl, a whirlpool of light...down, down, faster

and faster, until...



BOOM!  Empty space and video Nick is falling towards a circuit grid.  It's

the electronic universe rushing up to meet him...



				ARCADE

		ONE WORD OF ADVICE, NICK.  YOU SPEND TOO

		MUCH TIME IN ONE PLACE, AND I SEND OUT THE

		SCREAMER.  YOU DON'T WANT TO BE AROUND WHEN

		THAT HAPPENS.

			(laughs)

		SEE YOU ON THE OTHER SIDE.



ON SCREEN



Video Nick plummets from the sky like a meteor, slamming into the ground

with an explosion of dust.  The dust clears.



Video Nick is standing on an eerie plain, with strange reed-like plants

dotting the ground and mist coiling around everything.  It looks like

Earth, and yet...it doesn't.



VIDEO NICK



hops onto the thrasher and begins to move.  And move it does.  With a

WHOOP! the ARCADE world is rushing past us. The game has begun.



ON NICK'S FACE



As a smile gradually creeps across it.  He's having the time of his life,

gloved hands manipulating the joy-sticks like mad.  From his reactions, we

can tell that this is one of the most incredible things he's ever

experienced.



THE OTHER KIDS



watch Nick, then the screen, then Nick again...



				BENZ

		Check it out!



				GREG

		Come on, Nick...



Now everyone is laughing, urging Nick on.  It's like they've all

discovered the most amazing toy...something that's going to turn their

world upset down.



DIFFORD



is pleased as punch, watching the kids' reactions more than the game.



ON SCREEN



Images are rushing past at blinding speed, LASERS, EXPLOSIONS, and god

knows what...



ON NICK



As sweat begins to trickle down his fast.  His hands move faster and

faster, in response to the game.



The screen.



Nick.



The screen and...



BAM!!!  Nick SLAMS down the escape button and rips off his goggles.  The

video image freezes.



NICK



He's practically hyperventilating, sweat pouring down his face.  He leans

over, resting a hand on the control board. And for a moment, everyone is

silent.  Then...



				GREG

		Nick...you okay?



Slowly, Nick lifts his head.  He's now sporting a devilish grin.



				NICK

		You gotta try this thing.



Nick pulls off his CyberGloves and holds them out for Greg. Greg turns to

Alex.



				ALEX

		Go for it.



				GREG

		Hold my keys, then.



He hands her his keychain and takes the CyberGloves from Nick.  Greg pulls

them on, then straps on the goggles.



				GREG

			(to Difford)

		So how do I get back in?



				DIFFORD

		Just hit "ESCAPE" again.



ON SCREEN



Greg hits the button and immediately the image unfreezes. Once again,

we're on the thrasher board, rushing across the plains.



GREG'S FACE



As a smile slowly creeps across it.



								CUT TO:



INT. DANTE'S INFERNO - LATER



At the front of The Inferno, Difford and two SLIP-STREAM HELPERS are

unpacking cardboard boxes.  The KIDS have clustered around them,

momentarily forgetting the ARCADE machine.



Difford pulls cut a handful of game cartridges as well as goggles which

dangle over his arm.



				DIFFORD

		Here's what we're going to do.  What I'm

		holding are the home versions of ARCADE,

		the prototypes...



This is met with an enthusiastic response from the kids.



				DIFFORD

			(continuing)

		In a month or so we're planning on releasing

		ARCADE in both versions, but we're still

		fine tuning, and that's where you guys luck

		out.  So what we'll do is have you register

		with us, and then we're going to loan these

		out to you for a week or so.  The only thing

		you have to do in return is answer some

		marketing questions. Sound fair?



The kids can't line up fast enough.



OUR GROUP



is right up front, with Nick and Alex being the first two in line.



Difford winks at Nick.



				DIFFORD

		So what do you think?



				NICK

		Sign me up.



Alex is glancing around now.  She sees Benz, Stilts, and Laurie, but not

Greg.



				ALEX

		Where's Greg?



Laurie jerks her thumb back at the ARCADE machine.



				LAURIE

		He's still working on the game.



And Alex finds Greg for a moment, spotting him over the heads of the other

kids.



ON GREG



His face is a mirror of Nick's...sweat pouring down, grinning from ear to

ear.  It's addictive as hell.  SIGHTS and SOUNDS rush past us on the three

screens, racing at incredible speeds.



And now, from within the game, we hear a strange sound...a SCREAM of

sorts, halfway between a shriek and a sonic boom.



				ARCADE

		TIME'S UP, FRIEND.



The SHRIEK/SONIC BOOM reaches a nightmarish pitch and suddenly the screens

EXPLODE WITH LIGHT.



AT THE FRONT OF THE INFERNO...



everyone turns in response.  It's as if someone set off a flashbulb.



ALEX



pushes her way back through the kids, making her way to the ARCADE

machine.



ARCADE



Greg is nowhere to be found.  In fact, the CyberGloves and goggles are

dangling from the control board, abandoned.



Alex turns to a nearby KID.



				ALEX

		Where's Greg?



The kid shrugs.



				KID

		Don't know.  I think I saw him walk out,

		but I'm not sure...



Alex isn't listening anymore.  She's staring at the floor of the ARCADE

machine.



GREG'S POLAROID



is on the floor...the photo of Greg and Alex which he manipulated.



Alex picks it up, glancing around.  She scans the faces of the crowd and

she doesn't see Greg anywhere.  She turns away.



ON SCREEN



A video figure is lying on the computer-generated ground. It sits up,

brushing dust from itself, and looks around. It faces us.  Only the image

isn't of Nick anymore.  It's VIDEO GREG now.



UP FRONT,



Alex has re-joined her friends.  The four of them are now clutching ARCADE

home versions in their arms, CyberGloves and all.  They look like kids on

Christmas Day.



				ALEX

		Has anyone seen Greg?



				STILTS

		He's probably outside.  You know how he is.

		Gets bored...



				NICK

		Yeah, outside.



Nick heads for the door with the rest of the group in tow.



								CUT TO:



EXT. DANTE'S INFERNO -- DAY



Outside, Greg is still nowhere to be found.  Benz, Stilts, and Laurie have

piled into their car, waiting for Nick to take the wheel.



NICK AND ALEX



are up by Greg's Skylark.



				ALEX

		So where is he?



				NICK

		Guess he took off...  You have his keys,

		right?



Alex holds them up and gives them a shake.



				NICK

		Hmmm.  He said you were going to have

		dinner?



				ALEX

		Yeah...



				NICK

		So take his car home.  Wait.  I'm sure he's

		up to something...



				ALEX

			(cutting him off)

		But he was playing the game.  I mean, you

		saw him...



BEHIND THEM,



Laurie reaches over the seat and honks Nick's horn.  Laurie and the others

burst into LAUGHTER.  Stilts sets his skateboard on the street and rolls

it towards Nick.



BACK TO NICK AND ALEX



Nick stops the board with his foot and steps onto it, balancing.  He waves

to the others and turns back to Alex.



				NICK

		It's nothing, okay?  Just take his car home.

		He'll show up.



Nick tousles Alex's hair.  He shakes his ARCADE cartridge at her.



				NICK

		Don't worry about it.



And with that, Nick's off, rolling back to his car and leaping over the

door, skateboard and all.  Laurie and the others are still screaming with

laughter.



Nick hits the ignition and guns the car, pulling out with a dramatic

SCREECH and sailing off down the street.



ON ALEX



clutching Greg's car keys.  She glances on the front seat, where her own

ARCADE cartridge rests.



THE CARTRIDGE



has the same glowing eyes that were laser-etched on the machine inside The

Inferno.



				ALEX

		Fuck-you.



								CUT TO:



EXT. MANNING HOUSE -- NIGHT



The Manning place is your basic suburban ranch house, totally

unexceptional.  The lawn looks a little ragged and a pile of newspapers,

frayed and yellowing, have accumulated by the front door.  Inside, the

house is dark. Lonely.



ALEX



pulls up in Greg's Skylark, scooping the ARCADE kit into her arms.



								CUT TO:



INT.  MANNING HOUSE -- NIGHT



As Alex enters the dark house, we can hear WHISPERS coming from further

within.  It's a little creepy, but Alex seems unconcerned.



She negotiates her way through the darkened house, on into the den.



DEN -- FOLLOWING THROUGH



Dim, flickering LIGHT illuminates the den, casting long shadows across a

SLEEPING FIGURE on the couch.



This is Alex's father, JIM...hopelessly middle-aged and getting older by

the moment.  It's the t.v. that's doing the whispering.  CNN or something.

From what little we can see of the rest of the house, it looks like a

mess.



Alex bends down and jostles her father's shoulder.



				ALEX

		Dad...Dad...



Jim stirs, though barely.  He turns a sleepy face towards her, looking

gray and lifeless.



				JIM

		Yeah?



				ALEX

		Did Greg call, Dad?



Jim shakes his head and sinks back into the couch.



From Alex's attitude, it's obvious that this scene has played itself out

many times before.



				ALEX

		You should go to bed, Dad.



Jim waves a tired hand, dismissing her.



				JIM

		...am in bed...



				ALEX

			(standing back up)

		Yeah.



She turns and grabs a comforter that's bunched up at the end of the couch,

spreading it over her father.



ON THE T.V.



We're getting a de-saturated view of carnage...some sort of war going on

in some far-off land.



Alex grabs the remote and flicks the t.v. off, plunging the room into

darkness.



								CUT TO:



INT.  ALEX'S ROOM -- NIGHT



STATIC.



Late-night t.v. static, filling up the entire screen.



WE PULL BACK,



revealing a television...and further back until we see Alex crouched

behind it in silhouette.  She's fiddling with wires back there and...



BLINK! Suddenly the SLIP-STREAM logo appears on the t.v. screen with nifty

computer graphics.  She's just hooked up the home version of ARCADE.  Alex

moves back to the front of the set.



ALEX'S ROOM



is her haven, a virtual library, filled with books which she loses herself

in.  They're stacked everywhere.



And puzzles too.  Half-assembled jig-saws.  Intricate things.  An Escher

print.  The descendants of Rubik's Cube. Boxes within boxes.  This is

Alex's life, what she retreats to.



A PHOTO



of Alex and her MOTHER sits by her bed, neglected and collecting dust.

We'll see her later.



CANDLES



or what's left of them, have dripped and spread across her night table.



ALEX



sits at the foot of her bed, facing her television. Slowly, she draws on

the CyberGloves, testing her fingers. Next, she pulls on the goggles.

Instead of a control panel, the home version has a control box, complete

with joy-stick and a mini "ESCAPE" button.



Alex fingers the "START" button on top of the joy-stick.



THE SCREEN



goes black, black with intermittent sparks.  And the BREATHING begins.



ARCADE'S FACE



appears in the black, a pin-point at first, spinning round and round and

growing larger.  It comes to a rest, eyes glowing.



				ARCADE

			(malevolent)

		HELLO, ALEX.



Alex jumps back, dropping the control box.  ARCADE continues to BREATHE.



				ALEX

		How ...



A thing BEAM OF LIGHT shoots from the ARCADE terminal, playing over Alex's

face.



				ARCADE

		KISS REALITY GOODBYE.



ON SCREEN



ARCADE'S face spins away, to be replaced by a pixel-rendered image of

Alex, dressed in battle gear.



Video Alex sets her thrasher on the ground and mounts it.



				ALEX

			(both frightened and

			fascinated)

		Where's Greg?



And from the screen...



				ARCADE

		IN HERE, OF COURSE.



ON SCREEN,



the vortex of light EXPLODES around video Alex, twisting reality.  And

Alex is spinning round and round, plummeting towards...



THE CIRCUIT GRID



beneath her, a world of geometric shapes and light and... The words:

 "LEVEL ONE"  flash across the screen and we...



								CUT TO:



EXT. LEVEL ONE, THE PLAINS -- DAY



Alex SLAMS into the ground, splashing up water and smoke alike.

We are inside ARCADE now, experiencing what Alex experiences.



THE PLAINS --



In many respects it looks like Earth.  Land, water, sky... Yet certain

things are off.  Small things, like the color of light, a sluggish

smoke-filled RED, or the occasional FLICKER OF LIGHTNING which races

beneath the cloud cover above.



ALEX



pulls herself up from the muck, brushing dirt and water from her face.

She coughs, totally disoriented.  Looks around.



Looks at herself.  She's wearing...



BATTLE GEAR



This is the real thing, as opposed to the cartoon version we saw Nick

wearing when he played the game before.  It's a cross between a

skateboarder's protective guardpads and full-blown armor.  A helmet rests

on her head, with a visor raised up.



Alex glances down and sees a thrasher board resting next to her.  (Note:

Depending on the terrain of each level, the thrasher board will adjust

itself...working as a skateboard, snowboard, or hover board).



ON ALEX'S RIGHT CYBERGLOVE



is an LED display.  In the upper left-hand corner it says "LEVEL ONE".  To

the right, two pulsing bars of light labeled "TIME ELAPSED" and

"STRENGTH".



At this very moment, the "TIME ELAPSED" bar is just shrinking away to

nothing.



BLINK!  Now it's gone.



No rest for the weary.



A SHRIEK/SONIC BOOM



is immediately heard on the horizon, and it's the most god-awful noise

we've ever heard.  It fills up the world.



ALEX



jerks her head up, terrified.



				ALEX

			(to herself, remembering)

		Screamer.



All around her, the world begins to vibrate...



SOMETHING



is rushing towards her now at an unbelievable speed.  The SHRIEK/SONIC

BOOM is deafening.  The world is shaking apart.



And suddenly the thing is upon her!



Alex SCREAMS.



								CUT TO:



INT.  ALEX'S ROOM - NIGHT



Alex flies back from the t.v. screen, violently ripping the goggles and

CyberGloves off.  But the SHRIEK is continuing and then she realizes

that...



The phone is RINGING.



Alex stops shaking.  The phone continues to RING.  She's back in her room.

Everything's fine.  Normal.



She glances at the game.



ON SCREEN



we see the black again, black with sparks racing past. Benign.



Alex reaches over and picks up the phone, all the while keeping her eyes

glued to the screen.



				ALEX

			(dry-mouthed)

		Hello?



				NICK (O.S.)

			(filtered)

		Hey, kid.



Alex clutches the phone, still shaking.



				ALEX

		Nick...



				NICK  (O.S.)

			(filtered)

		Have you played the game yet?  It's

		incredible!  I was just...



				ALEX

			(cutting him off)

		Listen to me!  Greg never came home. I think

		the game has something to do with it.



				NICK (O.S.)

			(filtered)

		What the hell are you talking about?



Alex continues to watch the television screen, almost mesmerized by the

flickering sparks.  Her eyes begin to glaze over...



				NICK (O.S.)

			(filtered)

		You there?  Hello?



Alex snaps out of it, tearing her gaze from the screen



				ALEX

		I have to talk to you.



				NICK (O.S.)

			(filtered)

		We are talking...



				ALEX

		No, in person.  Now.



				NICK (O.S.)

			(filtered)

		It's twelve-thirty!



				ALEX

		I'm coming over.



Alex quickly hangs up the phone and moves back to the television.  She

reaches for the control box and hits the "OFF" switch.



Nothing happens.  Sparks continue to shoot across the screen.



Alex tries it again.  Same result.



				ALEX

		Shit...



Again and again she hits the button, but nothing is happening.



Alex reaches behind the t.v., grabs hold of the electrical cords, and

YANKS.



The fucking cord won't come out!



And then she hears it, an ELECTRONIC WHISPER, both seductive and horrific.



				ARCADE

		ALEX...



With all her might, Alex pulls on the cords. POP!  They fling out of the

t.v. and the screen goes dead.



Alex sits back against the wall for a moment, catching her breath and

trying to calm the rising hysteria within her.



				ALEX

			(to herself)

		Okay...don't think about it...

			(deep breath)

		Okay.



Alex stands up, grabbing her coat off the bed.



INT.  MANNING HOUSE, LIVING ROOM -- NIGHT



Alex comes down the stairs, heading for the front door. Only she stops for

a moment...noticing the LIGHT.



ON THE COUCH,



her father is once again bathed in the blue light of the television.

STATIC WHISPERS, the same as before, are coming from the set.



Alex looks at her father.  He hasn't moved.  And yet, the t.v. is on once

again.



THE SCREEN



Blue static.  Unexceptional.  And a face?  Someone in the static?



Alex draws closer to the screen.  She can hear SOMETHING now, other than

static whispers.  Sounds kind of like a VOICE...



THE SCREEN



A definite, ghostly FACE is there.  It turns, looks at Alex (us) and it's

Greg.



				GREG

			(on screen, strange)

		Alex...



Alex jerks and SNAPS off the t.v., spooked as hell.  She stands in the

darkness and all but runs out of the house.



								CUT TO:



EXT.  MANNING HOUSE - NIGHT



Alex races to the Skylark and fumbles with the keys. Finally she gets it

right, guns the gas, and rips out of the driveway.



A STREETLIGHT



above is FLICKERING wildly.  Sputtering, HUMMING, casting strange shadows

across the street.



								CUT TO:



EXT.  NICK DRAKE'S HOUSE - NIGHT



Alex has climbed up to the roof, using a wood pile stacked beside the

house as a boost.  Now she creeps towards a second-story window.



Behind her on the street (and this should be subtle, folks), another

STREETLIGHT is flickering.



WINDOW



It looks in on Nick's room.  Alex draws close and TAPS on the glass.



Nick appears immediately, grinning like an idiot.  He raises the window.



				NICK

		Alex, you don't know how long I've waited

		for this.



				ALEX

		Funny.



Alex climbs in.



INT.  NICK'S ROOM -- NIGHT



The room is an intricate shrine to Nick's obsession...computers and

computer-generated images.  An entire wall is covered with a collage of

cut-out pictures from magazines.  On his shelves are miniature

armatures...flexible models of human musculature.



And of course, there is Nick's computer set-up.



Even as Alex climbs down onto Nick's bed, she notices that his computer is

up and running...connected to the ARCADE home version.



				ALEX

		What's that?



Nick turns back to the computer monitor.



FRACTALS



(as seen earlier) are blossoming on the screen.



				NICK

		Isn't it amazing?  It's a sort of rest

		position in the game, when you're between

		levels.



Nick pulls Alex closer.  She's wary.  But Nick is suitably impressed,

excited even.



				NICK

			(continuing)

		They're fractals.  Visual representations

		of mathematic equations.  The game is

		totally brilliant.  I mean, look at it,

		it's like a DNA molecule or something...



And in truth, the fractals are beautiful.



Alex turns back to Nick.  And for the first time, Nick stops grinning.

It's clear that Alex is upset.



				ALEX

		Something weird's happening.



Nick sits down on his bed.



				NICK

		What do you mean by "weird"?



				ALEX

		Greg never came home.  A few hours is one

		thing, Nick, but this is different.

		Something's happened to him.



Alex glances at the computer monitor again.  On the lower right-hand side

is a little pulsing GREEN light, on and off, on and off, like a heartbeat.



				ALEX

		Can you turn off the game?



				NICK

		I'm in the middle of it...



				ALEX

			(upset)

		Turn if off!



Nick is taken aback, but he rises and turns off the computer all the same.



And this time, the game stays off.  Nick comes back to the bed.



				NICK

		Happy?



				ALEX

		No.

			(frustrated)

		Look, I know you're not going to believe me,

		but listen anyway...

			(carefully)

		I think the game's alive somehow.



The look on Nick's face says it all.  He moves to speak and she stops him.



				ALEX

			(continuing)

		No, wait.  Just listen.  I hooked it up

		earlier tonight, and it said my name.  As

		soon as I turned it on, Nick.  It said my

		name.  How could it know?  And then, I

		asked it where Greg was, and it said, "In

		here".



				NICK

		Alex, I think you're freaking out. Greg's

		gone, I'll give you that.  And maybe he's

		in trouble.  But it's not ARCADE that's

		doing it...



				ALEX

			(insistent)

		It is.



				NICK

		How?!  It's a machine, Alex. Machine's

		don't think.  They're not alive.  It's a

		good program, a brilliant program, it was

		designed so it would act as if it were

		alive, but it's not alive.



				ALEX

		So how did it know my name, then?



				NICK

			(shrugs)

		You imagined it.



Alex is furious.  She rises and begins pacing back and forth, voice

growing louder.  She draws in close.



				ALEX

		See, men always do this.  "Quiet down,

		honey.  Chill out.  Take a Valium". I'm not

		a fucking idiot, Nick!

			(screaming)

		I DID NOT IMAGINE IT!!!



				NICK

			(a strained whisper)

		Quiet.  I do have parents, you know.



Alex spins around and points at the computer monitor.



				ALEX

		There!



THE MONITOR



ARCADE is back on again, fractals unfolding and green monitor light

blinking.



ON NICK



Okay.  Alright.  This does throw him for a second.



				ALEX

		It turned itself back on, Nick.



				NICK

		No it didn't.  It's just a faulty relay or

		something.  It happens.



Nick crosses to the monitor and flips the "OFF" switch.  He tries it again

and again, but the game won't turn off.



				ALEX

		It's alive, Nick.  It's listening to us ...



Nick spins around, angry, maybe a little freaked out.



				NICK

		Just shut up!  Enough already, okay?



Silence for a moment.  Nick takes a deep breath.  Over-reacted.  After a

moment...



				NICK

		Sorry.  Maybe I need the Valium.



				ALEX

		Call the others.  Laurie, Benz...



Nick acquiesces.  He pulls out his phone and punches in a number.



				NICK

		I'll try Stilts.  He's got insomnia.



Nick and Alex watch each other in silence as the connection is made.  We

can faintly hear the phone RINGING.



No answer.



				NICK

		Okay...Laurie, then.



Alex turns away, sinking to Nick's bed.  All the anger has drained out of

her.  She knows they won't reach them.



ON NICK



As he listens for an answer.  Three RINGS, four, five... He hangs up.

Punches in the final number.



				NICK

		Benz...



Again.  No answer.



Nick hangs up and sets the phone aside.  He looks at Alex.



				ALEX

			(fatalistic)

		Something's happened to them.



				NICK

		It's the middle of the night.  They're

		asleep.  Phone didn't wake them.



				ALEX

		All of them?



Nick shrugs.  He's not willing to accept anything, but he's uncomfortable

all the same.



				NICK

		Look, why are you fucking with me like this?



Alex rises.  She's tired.  Tired and scared.



				ALEX

		Because I didn't know where else to go.



				NICK

			(glances at a clock)

		It's two o'clock in the morning.  Go home.

		Go to sleep.  We'll figure something out in

		the morning.



And then, more for himself than for her.



				NICK

			(continuing)

		It's not this weird.  It'll make sense.

		Everything gets weird this late anyway,

		right?



				ALEX

			(half-hearted)

		Sure.



She turns and climbs back out the window onto the roof. Then she ducks her

head back in.



				ALEX

		If I were you, I'd think twice about playing

		that game again.



Then she's gone.  Nick moves over and watches.



NICK'S P.O.V.



As Alex drops down from the roof and makes her way to Greg's car.  The

streetlight outside is still flickering.



Nick turns back to his room.  Moves back to the monitor and watches the

fractals unfolding.



He gives the "OFF" switch a token try.  Nothing.



THE FRACTALS



We move in on them, losing ourselves in the labyrinth of swirling colors

and we...



								CUT TO:



INT.  HIGH-SCHOOL LIBRARY -- DAY



ALEX



moves down the aisles of books, dwarfed by shelves which reach clear to

the ceiling.  She looks a little haggard, like she hasn't had any sleep.

She turns...



NICK AND STILTS



are sitting at a study cubicle.  Nick looks equally tired, but Stilts is

jawing away.



As Alex joins them, Nick looks up.



				ALEX

		Well?  Where are the others?



Nick shrugs, looking elsewhere.



				STILTS

		Sick?



				ALEX

		Everybody's sick, huh?

			(glances at watch)

		It's fifteen after.  We always meet here,

		you know that.



				STILTS

			(to Nick)

		What's her problem?



				ALEX

		Did you play ARCADE last night?



				STILTS

		Actually, no.  I was just telling Nick,

		here, that my t.v.'s busted...



Alex nods, glaring at Nick.  His reluctance to believe her is

understandable, but the events unfolding are scaring him.



				ALEX

		You want to hear something else, Nick? I

		tried to call them this morning...Greg,

		Benz, Laurie...  Their phones are out of

		order.



Alex reaches into her bag and pulls out a sheet of paper with names on it.



				ALEX

			(continuing)

		And then I started thinking...about everyone

		else that was at Dante's yesterday.  I drew

		up this list. DeLoach, those other jerks ...

		their phones are out of order too.



Stilts starts HUMMING The Twilight Zone theme.



				NICK

			(annoyed)

		So what do you want me to do?



Alex softens, then reaches for Nick's hand.



				ALEX

		We have to find out what's happened to them.

		I think they're gone...



				NICK

		No way.



				ALEX

		If they're sick, great.  But let's make sure.

			(pleading)

		Come on, Nick.



				NICK

		Okay.  We'll see what's up.  But if things

		are cool, I don't want to hear anything more

		about this.  Life's too short, know what I

		mean?



Nick and Alex rise.



				STILTS

		So you guys are cutting school?  Lemme go

		with you.



				NICK

		Just stay here, Stilts.



				ALEX

			(dead serious)

		And don't watch any television.



Stilts thinks Nick and Alex are involved in some sort of joke, but he's

playing along, grinning.



				STILTS

		Oh, okay.  Forget Twilight Zone, now we're

		talking Outer Limits here.  We control your

		horizontal, your vertical...



				NICK

		Just do what she says, Stilts.  And if we're

		not back...



				STILTS

		I'll call the National Guard.  I got it

		under control.

			(giggles)

		Oh, just one more thing.  Is it a

		supernatural thing you guys are going off

		to fight, or is it aliens, like Pod People

		and stuff like that?  Cause there's a

		difference, you know.  One you need garlic

		and silver bullets for, the other...



				NICK

			(irritated)

		Look at me, Stilts.  Am I laughing?



The grins fades from Stilts' face.  Nick is definitely not laughing.



				NICK

		Just do what she said.  Don't watch

		television.



Nick spins around and takes Alex by the arm, leading her away.



								CUT TO:



EXT.  BENZ' HOUSE -- DAY



Nick sits in the passenger seat of Greg's car, glancing across the street

at...



ALEX



She's standing on the front porch of Benz' house, talking with his MOM.

Mom is currently shaking her head.  Alex turns away and heads back towards

Nick.  She comes around the Skylark and pulls open her door.



				NICK

		Well?



				ALEX

		She thought Benz was at school.



Alex remains calm.  She sits for a moment, staring ahead. Finally she puts

the key in the ignition.



				NICK

		Where to now?



				ALEX

		Laurie's.



								CUT TO:



EXT.  LAURIE'S HOUSE -- DAY



Alex pulls the Skylark into Laurie's driveway.  The house is run down.

You wouldn't want to live here.  Above, the sky has clouded over.  It

looks like it's going to get nasty.



				ALEX

		Come on.



Nick follows Alex to the front door and Alex hits the buzzer.



				ALEX

			(to herself)

		Laurie...answer...come on...



Alex tries the buzzer again.  Persistently.



				ALEX

		Shit.



Alex looks close to cracking.  There's a desperation in her face.



				ALEX

		This is like a movie or something.  I mean,

		am I paranoid or what?



				NICK

		It doesn't necessarily mean she's...



				ALEX

			(cutting him off)

		Let's go around back.



Before Nick can stop her, Alex is running around to the back.



EXT.  LAURIE'S HOUSE, BACK PORCH -- DAY



The backyard is in a sorry state, with junk strewn everywhere.  There's a

cannibalized car, piles of scrap wood, and a swing-set that's hopelessly

rusted.



Alex winds her way to the back porch and a set of dusty glass doors.  She

steps up and clears a spot to look through.



				ALEX

			(visibly relieved)

		She's here!



Nick joins her at the window, peering inside.



THEIR P.O.V.



They are looking into a cluttered living room, dark except for the light

that's issuing from the television.  The television faces away from us,

but we can see Laurie, siting in front of it, mesmerized.



LAURIE



She looks like shit.  Wan, with sunken eyes and mussed up hair.  Mascara

has run down her cheeks, and even now, tears are trickling from her eyes.

Yet despite this, there's a dazed smile on her face.  We can't hear her,

but she seems to be talking to the television.



ALEX



steps back a moment, concerned.



				ALEX

		It is the game.



She taps on the window.



				ALEX

		Laurie!



INSIDE,



Laurie continues to watch the screen, oblivious to the rest of the world.



Alex TAPS the harder, using her fist now.



				ALEX

			(louder)

		LAURIE!



Nick joins Alex now, and the two of them are banging on the glass.

There's no way in hell Laurie wouldn't be able to hear them.



Alex steps back from the window again, panicking.



				ALEX

		Nick, what do we do?!



Alex looks around, sees a two-by-four, and snags it.



				NICK

			(realizing)

		No, Alex!  Alex, wait a minute...



Alex swings the two-by-four like a club and SMASH!!!  Down comes the glass

in a shower.



INT. LAURIE'S HOUSE, LIVING ROOM - DAY



Alex and Nick enter and immediately sense that something is wrong.



The LIGHT from the t.v. screen continues to flicker and a low-pitched

electric HUM permeates the air...the sound a live wire might make.  And

the HUM seems to be mobile too, coursing through the walls...up, down, and

around Alex and Nick.



Nick's eyes try to track the HUM as it races overhead.



				NICK

			(freaked)

		What is it?



And as Nick speaks, his breath escapes his mouth in a frosty plume of

mist.  It's cold in here too.



Laurie, meanwhile, has failed to notice Alex and Nick's arrival.  Alex and

Nick step further in, to get a view of the t.v.



STATIC



fills the screen.  Static and strange WHISPER/VOICES.  It's all

indistinct.



				ALEX

			(shaking Laurie)

		Laurie...wake up...



Laurie's face is a mess.  Tears are running down, but she's grinning all

the same.  It's frightening.



				LAURIE

			(voice distant)

		I am awake.

			(grins wider)

		Don't you see them?



				NICK

		See what?



Laurie points to the t.v. screen.



				LAURIE

		Angels.  There are angels inside.



But we see only static.



				ALEX

		We have to turn it off, Laurie.  I'm turning

		it off...



As Alex reaches for the "OFF" knob, a face coalesces out of the static.

It's Greg again.



				GREG

			(static-laced)

		Alex.  Don't leave me here.



				NICK

		Jesus Christ!



AND ON THE SCREEN,



Greg's face metamorphosizes into ARCADE's!



				ARCADE

			(mocking Greg, electronic)

		"DON'T LEAVE ME HERE".



And even as ARCADE speaks, the VOICE seems to come from all around them,

from the HUMMING coursing through the walls.



Nick backs away from the screen, petrified.



				ARCADE

			(seductive)

		HI, NICK.  READY TO KISS REALITY GOODBYE?



The HUMMING around them has increased.  Laurie begins to shake.



				ALEX

		Change the channel!



				NICK

		What?!



Alex snatches up the remote control and stabs the buttons.



ON SCREEN



Every single channel portrays the fractals. recombining and growing.



The screen flickers and ARCADE's face appear again, reestablishing

control.



				NICK

			(angry, scared)

		Who are you?!



				ARCADE

		GOD.



The word reverberates through the room and HUMMING has become a ROAR

around them.  An ELECTRICAL storm.



OUTLETS



around the room are crackling with energy, spitting out SPARKS.



				ARCADE

		COME INSIDE.  I ONLY WANT TO PLAY.



Alex drops the remote, stunned.



				ALEX

		Oh God...  He's in the cable system! He's

		out of the game!



Nick's eyes find the cable wire extending from the wall and into the t.v.

Sure enough, SPARKS are crackling down that wire and into the wall.



ARCADE LAUGHS and it's the most awful sound we've ever heard.



LAURIE



is convulsing now, and tiny SPARKS are racing around her eyes.



Alex sees her and SCREAMS, clutching her hands to her ears in an attempt

to block out the deafening ROAR.



NICK



moves without thinking, picking up a nearby chair and SLAMMING it into the

television.  It EXPLODES glass, sparks, and smoke.



The HUMMING stops altogether, quiet now.  And then, from everywhere at

once...



				ARCADE

		SEE YOU ON THE OTHER SIDE.



With a final ROAR, the energy behind the walls whips around and around,

then rushes away.



OUTSIDE,



Nick catches a quick glimpse of SPARKS racing across the telephone wires

suspended above the back yard.



Total silence for a moment.  Alex and Nick are too stunned to speak.  Then

Alex looks at Laurie.



LAURIE



lies on the ground, unconscious.  Glass scattered all around her.



				ALEX

		Laurie...



Alex drops to her side, trying to find a pulse...anything.



				NICK

		Is she breathing?



Alex nods.



				NICK

		Then leave her.



				ALEX

		We can't...



				NICK

		We'll call 911.  Look around Alex.  We broke

		in, smashed the t.v., no one's going to

		believe what happened here!



Alex glances around.  The room is a mess.  All the outlet are singed.  And

now she notices that everything electronic...t.v., clock, thermostat...all

of them have exploded open.



				NICK

			(continuing)

		I believe you now.  I don't know what the

		fuck just happened, but it did. Now let's

		get the hell out of here.



Alex slowly rises, reluctant to leave Laurie's side.



				ALEX

		Where do we go?



				NICK

		My house.  I want to try something.



								CUT TO:



EXT.  NICK'S HOUSE -- DAY



As Alex and Nick pull up, the streetlights BUZZ on and off even though

it's still daylight.  This doesn't escape Nick's notice.



Alex parks the car and the two of them jump out.



				NICK

		Around back.



EXT. NICK'S BACKYARD -- DAY



Nick leads Alex to a cellar door and down inside.



INT. NICK'S CELLAR -- DAY



Rear the doorway is an old, paint-caked fuse box.  Nick pries it open and

begins unscrewing fuses.



				NICK

		I'm not taking any chances.



Nick steps back.



				NICK

		Okay.  I'm going inside.  If I'm not back

		out in, say, two minutes, you get the hell

		out of here.



Alex nods.  She lifts her digital watch up and sets her timer with a BEEP.



				ALEX

		Meet you by the car.



								CUT TO:



EXT.  NICK'S HOUSE -- DAY



Alex sits on the hood of the Skylark watching the streetlight above with a

wary eye.  She glances at her watch.  About a minute and a half has

elapsed and...



Here's Nick now, carrying a lap-top computer and a modem hook-up.  Nick

sets the equipment in the back seat.



				NICK

		We need to find a pay-phone.



								CUT TO:



EXT.  SHOPPING MALL, PAY-PHONE -- DAY



Nick sets up his lab-top inside the phone booth as Alex watches.  He hooks

up the modem to the phone receiver and turns the machine on.



THE SMALL SCREEN



warms up, and in black and white, we see the same FRACTALS. Nick flips off

the lap-top and sighs.



				NICK

		That's what I thought.



				ALEX

		What?



				NICK

		It's not just the cable system.  It's in

		the phone system as well, the electronic

		net.  It's everywhere.



				ALEX

		Nick, what is it.



				NICK

		Maybe it is alive in a way...some sort of

		electronic intelligence.  It's like a

		computer virus that developed a personality

		or something.  It's self-replicating...it

		mimics life.



				ALEX

		Like the fractals?



Nick nods.  He grabs his skateboard out of the back seat and sits on the

curb, spinning a wheel with his finger.  He stares at the wheel a moment.



				NICK

		It's growing.  Getting stronger. Maybe it's

		only localized now...



				ALEX

			(catching his drift)

		...but then it hits the relay stations...



				NICK

		Right.  And then communication satellites,

		and then anywhere.



Alex looks up into the sky despite herself.



				ALEX

			(disbelief)

		Anywhere.

			(beat)

		We have to stop it from getting out.



				NICK

			(shakes his head)

		It's already out.



				ALEX

		The Police, then...



				NICK

		Give me a break, Alex.  What are we going

		to tell them?  Excuse me, officer, but

		there's some sort of electronic monster

		loose in the phone lines.  I'd think twice

		about calling any of those 976 numbers...



				ALEX

			(angry)

		Then where do we go?!



				NICK

		I don't know.



Alex stalks off a few paces.  Thinking.  Thinking...



				ALEX

		SLIP-STREAM.



				NICK

		What?



				ALEX

		They made ARCADE.  It's still a game,

		right?  It thinks like a game.  Maybe it

		still has to play by the rules. Someone had

		to program it in the first place, didn't

		they?.



At this, Nick perks up.



				NICK

		You mean we learn the rules...



				ALEX

		And beat it at it's own game.



				NICK

		You realize that in order to do that, we'd

		actually have to play the game.



				ALEX

		I was afraid you'd say that.



								CUT TO:



EXT.  SLIP-STREAM, INC. -- DAY



The SLIP-STREAM compound comprises a cluster of mirrored,

antiseptic-looking buildings.  Carefully maintained greens surround the

compound, dotted with perfectly positioned trees.  The whole effect,

greenery included, seems prefabricated and sterile.  We move with the

camera, sweeping in and dropping low, across the main concourse and up the

stone steps to the main lobby...



INT. SLIP-STREAM LOBBY -- DAY



Alex and Nick are moving across the lobby.  Nick is still carrying his

skateboard.  The two of them look extremely out of place, being that the

rest of the people bustling around them are "dressed for success".



THEIR P.O.V.



as they approach a prefab RECEPTIONIST sitting behind and enormous desk.

The guy's smile is so perfect he must've had it tattooed on.  He wears one

of those obnoxious phone/headsets.



				RECEPTIONIST

		May I help you?



				ALEX

		We need to see Mr. Difford.



				RECEPTIONIST

		I see.  And do you have an appointment?



				NICK

		No, but it's important and if you'd...



				RECEPTIONIST

			(cutting him off)

		I'm sorry, but if you don't have an

		appointment, I won't be able to help you.

		If you'd like, you can call his office from

		our courtesy phone outside and schedule

		one ...



Nick reaches across the desk and snags the receptionist by his shirt,

jerking him forward.



				NICK

			(menacing)

		If Difford's not out here it one minute

		we're calling the news and informing them

		that your fucking games are whispering in

		our ears and telling us to commit suicide.

		I'm talking public relations nightmare

		here, buddy.  Satanism, virgin sacrifices,

		backward messages, the whole bit.



The receptionist glances at Alex who puts on a stern face and nods.



Nick releases his grip.  The receptionist smooths out his shirt and

smiles.



				RECEPTIONIST

		One moment please...

			(punches in extension)

		Rachel, would you be kind enough to tell

		Mr. Difford that we have a situation in the

		lobby which requires his immediate attention?

			(beat)

		Thank-you.



The receptionist clasps his hands together and looks back up.



				RECEPTIONIST

			(continuing)

		Mr. Difford will be right with you.



				ALEX

		Why thank-you.



Alex and Nick move away from the reception desk, having caused quite a

scene.  The rest of the VISITORS watch them with curiosity.



				ALEX

		Virgin sacrifices?



				NICK

			(shrugs)

		Drives 'em crazy every time.



Nick casts his eyes over the walls where graphics from various SLIP-STREAM

games are displayed.  He stops on one display in particular, a triptych of

sorts featuring the haunting face of ARCADE.



BING!



Alex and Nick turn at the sound, just in time to see Difford exiting an

elevator and briskly making his way towards them.



				DIFFORD

		Nick, Alex, how are we today?



				ALEX

		How'd you know it was us?



				DIFFORD

		Security camera.

			(points to one)

		Pulled your files before I came down. Be

		careful what you say, kids ... I know where

		you live.



Difford laughs and claps Nick on the back.



				DIFFORD

			(continuing)

		Now what seems to be the problem?



				ALEX

		It's the game, ARCADE.



				DIFFORD

		You don't like it?



				NICK

		That's gotta be the understatement of the

		century.  It's killing people.



Beat.  Difford looks from Alex to Nick, and back again. His smile fades

from his face.



				DIFFORD

		If this is a joke, I'm not laughing.



				ALEX

		Neither are we.  Something's wrong with the

		game, Mr. Difford.



				DIFFORD

			(clearing his throat)

		Why don't we take this into my office.



								CUT TO:



INT.  DIFFORD'S OFFICE -- DAY



Difford closes the doors behind him.  He stares and Alex and Nick for a

moment, assessing, calculating risks...



				DIFFORD

		Talk to me.



				ALEX

		There's something wrong with ARCADE. The

		game's alive somehow...



At this Difford breaks into a smile.  Nick sees this and acts quickly to

save the situation.



				NICK

		What Alex is trying to say is that it

		"seems" like it's alive.



				ALEX

		No I'm not...



				NICK

			(freezing her with a

			stare)

		We're not getting very far into the levels

		and we kind of thought maybe we could talk

		to a programmer, learn some tricks and

		stuff...

			(beat)

		I mean, you don't want us kids running

		around school saying your game's too hard,

		right?



				DIFFORD

			(relieved)

		That's what this is all about? Tricks?

		Sure, I'd be happy to introduce you to

		ARCADE's programmer.



Alex has caught on.  She shuts up for the moment.



				DIFFORD

			(continuing)

		Tell you what, I'll take you down to our

		R&D labs right now.



								CUT TO:



INT.  RESEARCH AND DEVELOPMENT -- DAY



Hardly what you'd expect.  The lab is hopelessly cluttered, as if a

whirlwind had swept inside and thrown everything helter-skelter.  Difford

leads Nick and Alex inside.



A MAN sets in front of a stack on monitors.  One his head is a helmet-like

instrument...sort of an extension of the stereoscopic goggles.  He wears a

lab-coat and a SLIP-STREAM I.D. badge, but aside from that, his appearance

is unkempt.  Kind of your 60s drop-out look.



				DIFFORD

		This is one of our newest projects. We're

		trying to get rid of joy-sticks

		altogether ...



				NICK

			(nodding)

		The Air-Force is working on the same thing.



				MAN

			(to screen)

		Come on, come on...



He moves his head this way and that...



THE MONITORS



A computer-animated TURTLE is crawling across the screen. Then the words

"TIME'S UP" flash over.  The turtle flips onto it's back and dies, tongue

hanging out.



				MAN

		Shit.



				DIFFORD

			(clearing his throat)

		Albert...



ALBERT turns around in his seat and pulls off the helmet.



				DIFFORD

			(continuing)

		This is Nick and Alex.  They'd like to talk

		to you about ARCADE.  Maybe you can give

		them a few programmer's secrets.



				ALBERT

		Yeah, sure.



				DIFFORD

			(to Nick and Alex)

		Then I leave you in capable hands.



Difford exits.  Nick points to the helmet in Albert's hands.



				NICK

		Does that thing work?



				ALBERT

		Getting there.  It's more sensitive than a

		joy-stick.  Your video-character can respond

		as fast as you can.

			(standing)

		But what can I do for you?



				ALEX

		We're having some problems with ARCADE...



				ALBERT

		Yeah, who isn't.



				NICK

		What do you mean?



				ALBERT

		It's a tough game.  Hard to pin that bastard

		down.  Keeps on changing the rules.



				ALEX

		We vere thinking there might be tricks.

		You know, surprises that you'd worked into

		the game...



				ALBERT

		Sure.  Every game's got 'em.  I'll start

		with the schematics.  I can print these up

		if you want.



Albert moves back to the wall of monitors, then reaches for a computer

disk and inserts it into a nearby drive.  He taps a few buttons and

BINGO...



SCHEMATICS



of each world/level within the ARCADE game appear on the monitors.



				ALBERT

		You've got your ten levels, right? Here

		they are...  Each level has an exit, only

		remember, the exits aren't always what they

		seem.

			(points to each one)

		First one's The Blood Red Sky, then you've

		got The Blue Desert, Tower of Ghosts,

		Kingdom of the Blind...  On each world you

		have to find a golden key and you've only

		got so much time to do it in.  If you're

		too late, The Screamer comes.



				NICK

		How do you stop The Screamer?



				ALBERT

		You can't.  He gets you and you're dead.

		It's like time catching up with you, you

		know?  Like Fate.  Each level you get

		progressively less time to complete.  First

		half of the game takes place in the Wild

		Lands.  Then you reach Level 6, and that's

		the Sea of Darkness.  There's a two-headed

		Boatman that'll take you across if you

		answer his riddle right.  If you don't...



He motions cutting a knife across his throat.



				NICK

		What's the riddle?



				ALBERT

		If I tell you, then it's no fun.



				NICK

			(harder)

		Just tell me the fucking riddle.



				ALBERT

		Well...it involves a paradox.  You have to

		trick The Boatman.

			(beat)

		Now all the while, you also have to watch

		your strength.  You can build that back up

		by catching FIREFLIES...the little glowing

		guys...



Albert hits some keys again and Levels One through Six disappear.  Now

they're replaced by Seven through Ten. Only instead of a schematic for

Level Eleven, there's only a question matc.



				ALBERT

			(continuing)

		The next half of the game takes place in

		ARCADE's brain, The City of Truth. It's

		urban scenarios, lots of metal and concrete.

		Screamer comes faster here.  On Level Four

		you can get a free life if you wait until

		the last possible second before exiting that

		world.  Gotta time it right though.



				ALEX

		What's the question mark?



				ALBERT

		Level Ten.  That's where you've got to

		unlock ARCADE's heart using the keys you've

		found.



				ALEX

		How do you do that?



				ALBERT

		Good question.  See, that's where the fun

		comes in.  ARCADE changes it every time.

		He's a machine without a soul. Once you give

		him a soul, he stops being a threat.



Alex looks dejected.



				ALEX

		But how can it change every time?



				ALBERT

		It's the game's logic core.  We actually

		patterned it after human brainwaves.  I

		mean, there's a personality in there.

		That's what makes it so incredible.



				NICK

		How the hell did you do that?



				ALBERT

		Well, we're veering into classified info

		here, but I'll tell you that it involved a

		donor.  He was dead of course, so it's not

		like anything unethical was happening.



At this, a chill runs down Alex's spine.



				ALEX

		Dead?



				ALBERT

		Well, brain-dead anyway.  Coma patient.

		It's really not all that important.



				ALEX

		Maybe he's not dead.



				ALBERT

		He?



				ALEX

		The donor.  Maybe he's alive inside the

		game.



				ALBERT

			(laughs)

		And maybe you've been taking too many drugs.



Nick glances at the helmet again.



				NICK

		Could you play ARCADE with that?



				ALBERT

		Well, technically "yes", but this is only

		the prototype.



Nick nods and smiles, offering his hand.



				NICK

		Thanks, Albert.  Think you could print up

		those schematics?



				ALBERT

		Sure.



Albert moves back to the computer console.  Meanwhile, Nick pulls Alex

aside.



				NICK

			(quietly)

		Go outside, get your car, and meet me out

		front with the engine running. And make it

		quick, okay?



				ALEX

		What are you going to do?



				NICK

		Get that helmet.  If we're going to play

		ARCADE, I want every advantage possible.



ACROSS THE LAB,



Albert is oblivious to their conversation.



Alex backs towards the lab doors, turns, and opens them.



								CUT TO:



INT. SLIP-STREAM HALLWAY - DAY



Alex makes her way quickly down the hall, turning a corner and passing a

SECURITY GUARD.  She waves at him, her smile fading as soon as she's

passed.



								CUT TO:



INT. R&D LAB - DAY



Albert is just pulling the last printed copy of the schematics from a

laser printer.  He turns and hands them to Nick.



				ALBERT

		Here you go.  Happy hunting.



Nick takes the schematics and tucks them inside his jacket.



				NICK

		Thanks again.



And with that, Nick pulls back his fist and punches Albert square in the

face.



Albert goes down, more stunned than hurt, and Nick springs into action.

He scoops up the CyberHelmet in his free hand, kicks open the doors, and

tosses his skateboard into the hallway...



INT. SLIP-STREAM HALLWAY - DAY



Nick leaps on the board and starts pumping his foot like a bandit, picking

up speed like mad...



He's racing down the hallway, maneuvering between startled EMPLOYEES.  And

here comes a MAN with a mail cart...



WHOOSH!  Nick zips by him.  And now an ALARM is ringing.



				NICK

		Shit...



INT. ANOTHER HALLWAY - DAY



Nick comes SCREECHING around the corner, narrowly missing a collision with

two SECURITY GUARDS.



				GUARD #1

		That's him!



But Nick's already past them.  He puts his foot down again, pushing for

more momentum...



THE GUARDS



are after him now, CHARGING down the hallway.



UP AHEAD,



A set of double doors labeled "EMERGENCY EXIT" blocks his way.



Nick spins out, sweeping the back of the board forward and SCREAMS to a

stop just before the doors.  He kicks the board up into his free hand

and...



WHAM!  He hits the doors running.  Now the FIRE ALARM is blaring in

addition to the other alarm.  A VOICE is squawking over the P.A. and it's

a hell of a racket.



				VOICE

			(on P.A.)

		SECURITY BREACH IN R&D.  SUBJECT HEADING

		TOWARDS EASTERN EXIT...



INT. STAIRWELL -- DAY



Nick is charging down the stairs four and a time...  One level, two...

Now he's reached ground floor...



INT. GROUND FLOOR HALLWAY - DAY



BOOM!  Nick tumbles out of the stairwell only to see a trio of GUARDS

heading straight for him.



Nick drops his board to the ground and heads right, pumping his foot...



One of the GUARDS leaps at him and...



...misses by a foot or so, CRASHING to the tile floor.



NICK



SCREECHES to another stop, TWISTS, and starts pumping down another

hallway...



INT. LOADING AREA -- DAY



Nick plows into the loading area like a bullet, whipping around stacks of

boxes and lumbering forklifts.  A few WORKERS attempt to stop him, but

he's moving too fast.



AHEAD,



is a loading dock, raised four feet from the ground to accommodate semis.

Nick's heading for it.  The loading door is open, and outside is freedom.



JUST THEN,



the steel loading door begins to GRIND and lower.  Some genius has hit the

controls.



NICK



pumps like mad, and he's really moving now.  Either he'll make it, or he's

going to hit that steel door at about forty miles and hour...



THE DOOR



is quickly closing off Nick's escape route.  He's only got about four feet

to negotiate...



Nick ducks low and clears it!



EXT. LOADING DOCK -- DAY



Nick ROCKETS off the loading dock, through the air and down, hitting the

concrete driveway.  The driveway peels off to the left and slopes

downward.



Nick hangs tight, hugs the curve, and picks up more speed.



BELOW,



the driveway splits off.  To the left, SLIP-STREAM's main building, and to

the right, the parking lot.



GUARDS



are piled into an electric cart, SPEEDING up from the left to cut Nick

off.  It's going to be close...



Nick forks off to the right dust before they reach him.



It's clear sailing now, and up ahead, Nick can see Alex pulling up to the

end of the driveway...



WHOOSH!  Nick scrapes the board forward, grinding the wheels sideways in

order to slow his speed...



He leaps. picking the board up with him. and dunks himself smack-dab in

the back seat of the Skylark.



ALEX



guns the engine and tears away in a cloud of exhaust.



EXT. COUNTRY ROAD -- DAY



Nick is in the back seat, LAUGHING.  The sun is beginning its descent and

the sky is taking on a reddish tint.



				NICK

		Jesus Christ!



				ALEX

		I can't believe you made it!



Nick climbs into the front seat next to Alex, and for a second, he's

pretty close to her.  He kisses her on the cheek...caught up in the

moment.  Then he sinks back, catching his breath.



				ALEX

		You got the schematics?



				NICK

		Everything.



Neither one speaks for a moment as the mood dampens once again.  Driving.

Wind whipping Alex's hair around.  She stares at the road ahead.



				ALEX

		So where do we play the game, Nick?



Nick doesn't answer at first.  For a second there, he'd managed to forget

everything.



				NICK

		I've been thinking about that.

			(beat)

		ARCADE's like a virus, so it seems like the

		place to hit him would be where the virus

		started.  You know, like his point of origin?



				ALEX

			(grim)

		Dante's Inferno.



				NICK

		Yeah.

			(deep breath)

		The Inferno.



OVERHEAD,



as we watch Alex's Skylark speed away from us.  Shadows are creeping

across the landscape now.  Streetlights are flickering, sputtering on.



And night is falling.



							DISSOLVE TO:



EXT. DANTE'S INFERNO -- NIGHT



Sweeping down from the sky, we follow The Skylark.  As Alex and Nick near

The Inferno, streetlights blink off in succession... progressive darkness

working its way towards their destination.



DANTE'S INFERNO



We move past the painted walls, the various demons illuminated by

moonlight.



Alex and Nick rush to the front door.  It's gated.  Inside, The Inferno is

totally dark.  Shadows.



				ALEX

		The windows are barred...

			(thinking)

		There's a skylight.  We can get in through

		the roof.



								CUT TO:



EXT.  DANTE'S INFERNO ROOF - NIGHT



Alex and Nick creep over the roof, and sure enough, there's a skylight in

the center, caked with grime.



Nick stands and plants his foot through the skylight.  It SHATTERS,

raining down glass into the darkness below.



Nick pulls off his belt and hooks it around one of the iron sash bars.

Gripping the belt, he lowers himself down. After a moment, he disappears

from view.



Alex leans over the skylight.  She can't see a thing.



				ALEX

		Nick...

			(beat)

		Nick!



For the longest moment there's no response.  Then...



				NICK (O.S.)

			(from below)

		Okay, your turn.



Alex climbs over and grasps the belt tightly, lowering herself down into

The Inferno.



INT.  DANTE'S INFERNO -- NIGHT



Alex dangles from the skylight, a good eight feet from the floor.



				ALEX

			(warily)

		Are you there?



HER P.O.V.



The Inferno is a world of threatening shapes and shadows. And Nick is

nowhere to be seen.



Alex steels herself and drops to the floor.



She stands, a bit shaky, and cautiously moves around a cluster of video

games.



NICK



is standing on the other side, staring at a game screen which pulses with

a DIM LIGHT.



Alex approaches, putting a hand on his shoulder.  He turns.



				NICK

		Alex...



				ALEX

		You didn't hear me?



Nick shakes his head.  Alex leans forward to see what he's looking at.



ON THE SCREEN



fractals are unfolding.  It's mesmerizing.



				ALEX

		Stop looking at it.



Nick shuts his eyes, pulling away from the screen.  He shakes his head,

trying to clear his thoughts.



				NICK

		Shit...it's like a trance or something...

			(breathes)

		Okay.  I'm fine.  Really.



It's at that moment that Nick and Alex hear the VOICES.



VIDEO SCREENS



all around them flicker on, static-laced IMAGES fading in. They are the

faces of their friends...Greg, Laurie, and many others.  All those that

have disappeared.  The VOICES fade in and out, merging with one another,

tinged with the same mechanical edge of ARCADE's voice.



				VOICES

			(eerie)

		Nick...Alex...save us...



				ALEX

			(horrified)

		Oh God...



Nick grabs Alex and pulls her into the canter of the room.



				NICK

		Put it out of your head, Alex.  It's just

		trying to psyche us out.



Despite Nick's words, we can tell that the VOICES are having a

disheartening effect on him.



THE ARCADE



prototype stands in front of them now, and surprisingly, the machine is

not on.  The eyes in the leering black face are quite dead.



Around Alex and Nick, the faces of their friends continue to fade in and

out, casting the whole room in a strange shimmering blue light.



Nick moves to the back of the machine and opens the access panel,

revealing the internal circuitry.  He pulls a small penlight from his

pocket and flips it on.



				ALEX

		What are you looking for?



				NICK

		A way to hook this helmet into the game.

		I'm sure there are interfaces...



NICK'S P.O.V.



And indeed there are.  Parallel interfaces, where you might hook a printer

cable into a computer.  Nick takes the cable from the CyberHelmet and

secures it into one of the interfaces.



				NICK

		There.  Now we're wired in.



He stands and moves around front, pressing the "START" button of the game.



Nothing happens.



He presses it again.  Nothing.



				ALEX

		Is the game plugged in?



Nick checks.  It is.



				NICK

			(frustrated)

		I don't understand.  It wants us to play

		the game.  It's been taunting us ...



				ALEX

		Put in a quarter.



				NICK

		It can turn itself on, Alex!  It doesn't

		need a quarter.



				ALEX

		Yes it does.  Don't you see?  We have to

		play by the rules.  That's what it wants.



Nick rifles through his pockets.  He doesn't have a quarter.  Neither does

Alex.



				NICK

		Change machine.



Nick moves over to the change machine and picks up a nearby chair.  He

SMASHES the chair into the face of the machine again and again,

obliterating the lock.  Nick opens the front of the machine and tears out

the coin box, spilling quarters all over the floor.  He grabs a handful

and returns.



				NICK

		There.



He shoves one in ARCADE's coin-slot and pulls on the CyberGloves.



				ALEX

		Two players, Nick.  You need to put in

		another quarter.



Nick straps the goggles over his eyes.



				NICK

		You're not coming, Alex.



				ALEX

		Yes I am...



				NICK

			(snapping)

		I know how to do this!  I'm good at these

		games.  You never play, you'd be nailed in

		an instant.



				ALEX

		And what if something happens to you? Am I

		suppose to go in after you alone?!



				NICK

		No.  If you're smart, you run like hell.



Alex grabs a second quarter and shoves it in the coin slot.



				ALEX

		I'm going.



Nick stares at her a moment, then nods tiredly.  She reaches for the

second pair of CyberGloves and pulls them on.



				NICK

		You don't get it, do you?



				ALEX

			(strapping on goggles)

		What?



				NICK

		I don't want anything to happen to you.  I

		care about you.



				ALEX

		I already have a boyfriend, Nick.



				NICK

		I know.

			(beat)

		It sucks.



The two of them stand there a moment, looking at one another.  After a

moment, Nick laughs tiredly.



				NICK

		What can I say?

			(pulls on the CyberHelmet)

		Tough being a hero, isn't it?



Nick reaches out for the joy-stick and hits the "START" button.



				NICK

			(grim)

		Here goes nothing.



As before, the screen comes to life.  Darkness and sparks. Then we hear

the BREATHING.



ARCADE'S FACE



spins into view, grinning at Alex and Nick.



				ARCADE

		NICK.  ALEX.  I MISSED YOU SO MUCH. ALL

		YOUR FRIENDS ARE HERE.



				ALEX

		Fuck-you.



				ARCADE

		ANY TIME.



				ALEX

		We know what you are.



				ARCADE

		A HEARTLESS MONSTER, OF COURSE.

			(incredibly evil)

		OH SAVE ME, ALEX, SAVE ME FROM MYSELF.



ARCADE laughs and it's not a sound you'd want to hear twice.



THE LIGHTBEAM



clicks on, playing over their faces and analyzing their features.



ON SCREEN



ARCADE'S face spins away and computer-generated versions of Alex and Nick

appear.  As before, they are suited up in video game armor, each carrying

a thrasher board.



				ARCADE

		KISS REALITY GOODBYE.



The video versions of Nick and Alex hop onto their thrasher boards and the

world around them curls in upon itself.



The process is similar to what we've seen before, but even more extreme.

LIGHTS and SOUNDS are pouring out of the ARCADE machine in almost

unbearable intensities.  It seems as if the "real" world is going to be

shaken apart.



				NICK

			(over noise)

		Hold on!



				ARCADE

		SEE YOU ON THE OTHER SIDE.



ANOTHER FLASH OF LIGHT AND...



Alex and Nick disappear from the real world completely. Their equipment,

gloves and goggles, fall to the floor, empty.  They've been physically

sucked inside the game!



The light from the screen dies down now and everything is oddly quiet.



ON SCREEN



BOOM!  Suddenly a circuit grid is rushing up to meet them!



(Note:  As we move through each level, video legends will appear on the

screen as title cards, enhancing the effect that we are actually inside a

video game.)



The words "LEVEL ONE -- BLOOD RED SKY" flash across the screen and we...



								CUT TO:



EXT.  LEVEL ONE, THE PLAINS -- DAY



Alex and Nick slam into the ground like twin meteors, splashing up water

and muck.



THE RED SKY



crackles with LIGHTNING.  Smoke obscures everything. Alex and Nick pull

themselves up, a bit dazed.



				ALEX

			(looking around)

		You feel it?  It's different this time.



				NICK

		We're actually inside, aren't we?



Alex nods.



				NICK

		Okay.

			(deep breath)

		Give us a kiss?



				ALEX

			(after a moment)

		One.  In case...



				NICK

		Don't even say it.



Nick leans over and gently kisses Alex on the lips.  It's over in a

moment, but he'll savor it the rest of his life.



				NICK

		Thanks.  Always wanted to do that.



				ALEX

		Yeah, well I figure these are unusual

		circumstances.



				NICK

			(grins)

		That's what I was hoping you'd say.



Nick flips the visor on his helmet down and checks the digital read-out on

his CyberGlove.  When he speaks, his VOICE is filtered through a radio

headset.  Nick looks good in his armor, tough.  Hell, they both do.



				NICK

		I'll take the lead and handle the physical

		threats.  You watch the elapsed time and

		look for exits.



				ALEX

		Got it.



Nick tosses his thrasher board down and it hovers above the water.  He

steps onto it, comfortable.  Alex does the same. She's a little shaky, but

she maintains her balance.



				NICK

		You steer by pivoting your back foot...

			(he demonstrates)

		Okay?



Nick turns, looking around.  The land seems identical in every direction.



				NICK

		Which way do you think Level Two is?



				ALEX

		You've got the schematics, check.



Nick panics for a moment, patting his uniform, checking pockets.  He can't

find them.



				NICK

		Oh shit!  What if they didn't come with us?!



He stops.  Reaches into a pocket, and pulls out the schematics.  Breathes

a sigh of relief.



				NICK

			(looking at them)

		Okay.  It's West.



				ALEX

		The keys are supposed to be at the end of

		each level.  Once we get all the keys, we

		can unlock ARCADE's heart. And then...



She looks at Nick, uncertain.



				NICK

		...and then we go to the Final Level.

			(off her look)

		Hey, don't worry about it.  It's a game.

		How bad could it be?



Alex glances at her wrist display.  The "ELAPSED TIME" bar is made up of

ten blocks of light stacked upon each other. The top block has

disappeared.  One tenth of their time is gone.



				ALEX

		The clock's already ticking.



				NICK

		Right, then...



Nick leans forward and the board starts to float.  Alex does the same, and

in seconds, they're gliding over the plains.



FROM ABOVE,



as we see their forms disappear in the smoke.



							DISSOLVE TO:



EXT. LEVEL ONE, PLAINS -- LATER



Nick and Alex pull to a stop.



A DOORWAY



stands in the plains, seemingly leading to nowhere.  Nick reaches out and

opens it.  It's just plains and empty space beyond...



...but hanging from the top of the doorway is a golden key.



				ALEX

		There...



She reaches up and pulls it down.



				NICK

		I don't get it.  This is supposed to be the

		end of the level, but it doesn't go anywhere.



Alex puts her hand through the doorway and her hand disappears.



				ALEX

		It only looks like it leads to nowhere.



Nick glances at his wrist display.



				NICK

		And we've still got time left.  This was a

		piece of cake.



				ALEX

		Yeah, that's what worries me.



She steps through the doorway and disappears.  Nick follows.



We hold on the empty doorway.  Hold for a moment, and then...



We hear a distant, high-pitched RINGING.  It's grating, seeping inside our

brains and mucking around in there.  On the horizon there is a quick FLASH

OF LIGHT.



Something is coming.



								CUT TO:



The words "LEVEL TWO -- DEADLANDS"



EXT.  LEVEL TWO, SALT FLATS -- DAY



Alex and Nick are cruising along salt flats.  Sporadic pools of water and

strange ROARING sounds in the mist.  So far so good. Nick glances at his

wrist display.  His "STRENGTH" only has a few blocks left.



				NICK

		Hey, my strength's low.  Look out for

		Fireflies.



				ALEX

		There...



She points North.  A small BALL OF LIGHT is streaking across the sky, just

above the watery plains.



Alex and Nick swerve towards it, gaining ground.  As they near it, Nick

swings out his hand, scooping the Firefly up. As soon as he touches it, it

bursts like a bubble.



				NICK

		Shit...



				ALEX

		Check your read-out.



Nick does.  His "STRENGTH" is back to normal again.



				NICK

		You're right.  It worked.



Nick and Alex slow their boards to a stop, stepping off them.



				ALEX

			(pointing)

		There's another...



She sweeps left and scoops the second Firefly out of the sky.  Off in the

distance we can hear that RINGING again, just at the edge of our vision.

Alex and Nick don't hear it yet.



Nick is glancing down at his schematic of Level Two.



				NICK

		According to this, the doorway should be

		somewhere around here...



THEIR P.O.V.



The salt flats have gradually diminished, replaced by more and more water.

Ahead of them, there's no longer anything solid to stand on...just water,

muck, and strange reeds poking through the mist.



Alex's wrist display begins to BEEP.  She glances down.



WRIST DISPLAY



Only one block of time remains and it's pulsing on and off. The RINGING is

a little louder now.



				ALEX

			(worried)

		Our time's up.



				NICK

		What?!  There's nothing here!



				ALEX

		Look around...



The two of them stumble through the water, not even sure of what they're

looking for.



				NICK

			(starting to panic)

		I don't see the doorway!



Alex and Nick's wrist displays are BEEPING like crazy now. The beeps come

closer and closer until they meld into one piercing high-pitched TONE.



JUST THEN,



the RINGING turns into the SHRIEK/SONIC BOOM of the Screamer.  A burst of

light on the horizon shatters the sky.



				NICK

		What the fuck is that?!



				ALEX

		Screamer.



ALEX



plunges into the marsh-like water, waist-high, and it's then that she sees

a glow emanating from beneath the water. She dives forward...



BENEATH THE SURFACE OF THE BRACKISH WATER



Alex swims towards the GLOW.  Ahead of her, the depths drop off sharply,

perhaps some hundred feet or so.



HER P.O.V.



She can just make out a doorway...down, down, down...



THE SURFACE



Alex bursts up from the water, gulping in breaths of air. Nick is nearby.



THE WORLD



is beginning is vibrate now, heralding the Screamer.  The SHRIEK is

unbearable.



				ALEX

		Nick!  It's beneath the water!  We have to

		swim!



Nick stumbles in up to his neck.  He can see the GLOW now too.



				NICK

			(incredulous)

		We can't reach that!



				ALEX

			(over the noise)

		We don't have a choice!



Alex dives beneath the surface again.



Nick glances back towards the horizon and gets one fleeting glimpse of...



THE SCREAMER



A nightmare creation rocketing in from the East... That's it for Nick.  He

dives, terrified.



UNDERWATER,



Nick follows Alex into the shadowy depths.  He swims madly, but the GLOW

seems impossibly far away.  Even under water, the Apocalyptic sound of the

Screamer can be heard.



NICK



peddles his arms and legs furiously.  Down, down, down...



He knows that they'll never have enough air to make it back to the

surface.



THE GLOW



is more clearly distinguished now.  It's a DOORWAY.  And set in its side

is a golden key.  Alex reaches it.  She grabs the key and turns to see how

far behind Nick is...



NICK



doubles his efforts, but his lungs are straining...



THE SCREAMER



has plunged into the water above, shooting towards Nick like a torpedo, a

swirling jet-stream of bubbles trailing around it.



Nick panics, and what little air he has left escapes him.



Alex is reaching for Nick...



Nick is blacking out, one last lunge at the doorway...



The Screamer is there now.  No time.



The words "LEVEL THREE -- THE BLUE DESERT" flash across the screen and

we...



								CUT TO:



EXT.  LEVEL THREE, DESERT -- DAY



Alex and Nick fall from the sky onto the dunes.  They lie there a moment,

gasping for breath.  They're an odd sight, two people soaked from head to

toe, dropped in the middle of a bone-dry desert...



...and a blue one at that.  There's an eerie stillness about this Level,

even the clouds above are frozen. Nothing lives here now, and nothing ever

will.



Nick coughs, sucking in air.



Alex rises halfway, pulling up her visor.  She stares at the golden key

which she clutches in her hand.  Her wet hair hangs about her face in

strings and she shivers.



				NICK

			(looking at the key)

		So that's what we almost died for?



				ALEX

		One of them, anyway...

			(beat)

		Did you see it?  The Screamer?



				NICK

			(looking away)

		I don't want to talk about it.



Nick glances at his wrist display.



DISPLAY



Even as he watches, the first of the ten "TIME ELAPSED" blocks blinks

away.



				NICK

			(exhausted)

		Christ...no time...



				ALEX

			(rising)

		There never is.



Nick heaves himself up into a standing position and looks around.  They

are on the top of a massive dune.



THEIR THRASHER BOARDS



now looks like snowboards.  It doesn't take Nick long to figure out what

to do.



				NICK

		We can take the dunes down like a ski slope.

		Pretend you're on a snowboard.



				ALEX

			(snapping down her visor)

		Never been on a snowboard.



Nick steps on the board and edges it over the crest of the dune.  He

begins to slide down, slowly picking up speed.



A SERIES OF SHOTS...



...as Alex and Nick negotiate the dunes.  They glide over the sand

gracefully, cutting back left and right to keep their speed down, sweeping

in wide arcs...



Under any other circumstances, they'd be having the time of their lives.

Alex has adjusted to the environment quickly, at ease of the

Thrasherboard.



LATER --



The dunes gradually level out.  Alex and Nick slow to a stop.

Alex flips up her visor.  Her face is covered with grime now, hardened.



				ALEX

		I guess we're walking from here on out.



They pick up their boards and walk.



							DISSOLVE TO:



EXT.  LEVEL THREE, DESERT -- LATER



Alex and Nick have been walking for a long time.  Nick is silent, just

staring straight ahead at the endless sand. He looks wasted.  Zoned out.

His face is beaded with sweat.



Once again, their wrist displays begin to BEEP.



				ALEX

			(almost a whisper)

		Time's up.



Nick starts to LAUGH, sinking to his knees.



				NICK

		We're fucked.  That's it.



Alex pulls on Nick's arm, forcing him to his feet.



				ALEX

		Get up, Nick...



Nick isn't going anywhere fast.  Alex tries to drag him forward, but she

slips in the sand.



				ALEX

		GET UP!!!



And then, from off in the distance...



				VOICE (O.S.)

			(far away)

		Alex...help me...



Alex turns.  She focuses on the horizon and sees a tiny speck.  She taps a

control on her helmet and her view is magnified.



ALEX'S P.O.V.



Benz is up ahead. buried up to his waist in the blue sand and sinking

quickly.  He waves his hands for help. and clutched in one of them is the

second key.



				ALEX

		It's Benz!!!



Alex breaks into a run, and after a moment, Nick follows. He's walking,

though...in no hurry to reach Benz.



ON BENZ



The desert is swallowing him up.  Only his head and arms remain.  He's in

a state of total panic.



				BENZ

			(terrified)

		Get me out of here!  Oh God!!!



ALEX



is running at top speed, half-stumbling across the dunes. Her

wrist-display is BEEPING furiously.



BENZ



His head starts to disappear beneath the sand and his cries are choked

off.



				ALEX

		Benz!



Alex reaches the spot and now, only Benz' clutched fist remains.  The hand

opens and the gold key falls onto the sand.



Alex DIVES for Benz' hand, but it sinks just before she can reach it.  She

SCREAMS and claws at the sand, trying to find him.  She digs and digs, but

all she finds is more sand.  With each second she becomes more frantic.



Finally Alex stops, noticing the key and idly picking it up.



THE SAND



around Alex ERUPTS and BONES come flying up into the air, Benz' bones!



Alex SCREAMS.  The bones rain down around her in bloody fragments.  It's

as if the Earth has chewed Benz up and spit out the nasty bits.



At that very moment, the BEEPS on her wrist-display meld into the single

tone heralding...



THE SCREAMER



As if on cue, it enters Level Two, breaking the Sound Barrier.



ON NICK



As he stands some hundred feet away, oblivious to everything.  We can hear

Alex SCREAMING, but the sound is muffled, distant.  Nick is staring down

at his feet at an area where the sand has hardened like glass.  Inside the

sand/glass, Nick can make out fractals.  He smiles.



THE SCREAMER



streaks across the sky towards them, blowing up a maelstrom of sand as it

crosses the dunes...



ON ALEX



as she sees that a rabbit hole of sorts has been created where the bones

were ejected.  Actually, not a rabbit hole, but a circular, pulsing mouth

with razor sharp teeth.  Alex realizes, much to her horror, that this is

the doorway to Level Three!



Alex shouts at Nick, trying to break the spell over him.



				ALEX

		Run!  RUN!!!



But the Screamer is bearing down on him, like a heat-seeking missile...



ON NICK



as he watches the fractals.  ARCADE'S face appears in the mirrored sand,

smiling back at him.



				ARCADE

		GOODBYE, NICK.



At the last possible moment, Nick seems to wake from his trance.  He sees

Alex, hears her, then turns.  He has about one fear-wrought second to

realize that the Screamer has reached him when...



WHAM!!!!!!!!!



The Screamer SLAMS into Nick at about 200 miles per hour. Nick, literally,

liquefies.  The human body is 95% water, and Nick EXPLODES like a water

balloon on high impact, blood spraying in a fine mist across the dunes,

Alex, and everything for a good fifty yards.



Alex is frozen with terror.  You remember your worst childhood nightmare

monster?  The one you'd see in your room at night as your brain cooked

with fever?  Too paralyzed to call out for Mom?  Well that's the Screamer.



THE SCREAMER



stands where Nick used to be (a red mess on the blue sand now).  Black as

night.  Like living, roiling lava. Smoking, charged RED EYES.  One third

demon, one third Balrog, and one third rotting corpse.  Clad in chains and

samurai armor, CLINKING as it moves.  It rear back its head, opens a

fanged mouth, and lets loose a ROAR designed to shake the stars from the

sky.



Then it focuses it's eyes on Alex.  And it charges.



ALEX



unfreezes.  She's got seconds to make up her mind, the doorway/mouth or

the Screamer.  It's really no choice at all.  Alex turns and dives

straight down into the pulsing mouth.



The jaws of the rabbit hole SNAP shut around her.  Darkness consumes

everything.



These words appear on screen, "LEVEL THREE -- TOWER OF GHOSTS"



								CUT TO:



EXT.  LEVEL FOUR, VOLCANO -- DAY



We are looking at a steep cliff face composed of black, volcanic rock.

This world is desaturated, gray, and harsh. The rocks looks sharp as

razors.



As we will discover, the cliff face is also composed of skulls, old and

blackened, set inside the rock.



We hear a HUMMING and Alex "fades in", appearing on the side of the cliff

face.  Immediately she starts to fall, realizes where she is, and hugs the

cliff for dear life. Rock shards crumble away beneath her feet.  Alex

looks down ...



Big mistake.



She hugs the cliff face tighter, tears and grime streaking her face. She's

alone now and she knows it.  She looks up ...



It's a long way to go.



Alex reaches a hand upward.  Ouch!  The rock's hot.  She jerks her hand

back and almost loses her perch.



HER HAND



Her gloves are smoking and singed.



Alex starts to cry freely now.  She reaches inside her chestplate,

fumbling, and pulls something out...



It's the Polaroid of her and Greg.  But then the wind catches it and tears

it from her hand.



THE POLAROID



twists downward, round and round into infinity.



Alex stares after it a moment.  Then she lets out a tired little laugh and

starts to climb.



A SERIES OF DISSOLVES...



as Alex climbs, sometimes using a skull itself as a hand or foothold.



We see her "TIME ELAPSED" blocks blinking away.



Time running out and more climbing.  Then...



EXT.  LEVEL FOUR, VOLCANO RIM -- DAY



Alex stands on the rim of the volcano.  At her feet is a golden key.  And

before her, a big drop.



ALEX'S WRIST DISPLAY



Her final block of time disappears.  The BEEPING starts.



Alex doesn't even pause.  She steps off the rim into empty space...



...and just as she's about to fall, a doorway of light appears in the air.

Alex falls through it, vanishing.



"LEVEL FIVE -- KINGDOM OF THE BLIND"



								CUT TO:



EXT.  LEVEL FIVE, ARCTIC WASTES -- DAY



Snow whips across a world of white in wraith-like sheets. We move in on

one particular bank...



Something is buried there.  The wind gradually blows the snow away,

uncovering...



ALEX



She rises from the snow bank, disoriented.  Everything is impossibly

bright, blinding.  Alex stands.  She draws up her hand to shade her eyes

and we...



							DISSOLVE TO:



BEGIN MONTAGE:



	Music begins.  CELLOS.  Like before.



	Alex, snowboarding for real this time, over slopes of powder...



	Alex's "STRENGTH" diminishing...



	Alex catching Fireflies...



	Alex jumping across a crevice on her board.  (Warren Miller stuff

	here)...



	"TIME ELAPSED" growing with every moment...



	Alex gliding down mountainsides...



	A flash of Greg, of Benz, of Laurie...



	A flash of Nick...



				NICK'S VOICE (V.O.)

		I know how to do this.  I'm good at these

		games.  You never play, you'd get nailed in

		a second.



	And a flash of Nick's horrified face at the Screamer reaches

	him...



	Alex's face, grim and determined...



EXT.  LEVEL FIVE, ARCTIC WASTES -- LATER



Alex glides to a stop even as her wrist display starts to BEEP.  This time

a wooden doorway is standing directly in front of her, the golden key

sticking out of the lock.



As Alex reaches for it, the Screamer enters Level Four. Alex slowly opens

the door.



				ALBERT'S VOICE (V.O.)

		You can get a free life on Level Four, but

		you have to wait for the last possible

		instant...



Alex turns and waits calmly for the Screamer.



THE SCREAMER



is a black speck on the horizon, then a bullet, then a nightmarish face

bearing down on her...



IT'S JAWS



flare open to engulf her.



Alex doesn't flinch at all.  And at the last possible second before

impact...



BLINK!  A stylized figure appears on her wrist-display next to the "TIME

ELAPSED" meter.  Beneath the figure it says "FREE LIFE".



Alex feels the breath of the Screamer on her face and falls back through

the doorway...



"LEVEL SIX -- SHOCK CORRIDOR"



								CUT TO:



INT.  LEVEL SIX, SHOCK CORRIDOR -- NIGHT



Alex steps out of a doorway into a long, narrow hallway. The hallway is

mirrored on one side.  It has no doors or windows, and up ahead, it

branches off to the right and the left.



Alex turns and looks behind her.  The doorway she came through is gone

now.  A mirrored wall stands in its place, with her own reflection staring

back at her.



THE REFLECTION



There are subtle changes.  They shouldn't be noticeable at first, but the

reflection seems somehow more threatening.



Alex starts down the hall, her reflection keeping pace with her.  Up

ahead, she hears a BUZZING noise, drawing closer.



LIGHT flickers in the hallway to the left, presumably whatever it is

that's BUZZING.  Suddenly a streak of light, running along the floor,

turns the corner and heads down the hallway towards Alex.



The light hits her feet and SPARKS fly.  Alex SCREAMS and is thrown back

against the wall, shocked.  The streak of light continues past her and

disappears into the mirror at the hall's end.  It's like a moving

electrical pulse.



ALEX



She's been given a pretty good jolt.  Her hands shake for a moment, an

after-seizure of sorts, and she stands...



HER MIRRORED REFLECTION



is watching her, arms crossed.  This wouldn't be a problem were it not for

the fact that Alex currently doesn't have her arms crossed!



				ALEX

			(to her reflection)

		Fuck you.



The reflection grins and its/her eyes GLOW with fractals.



				ALEX REFLECTION

			(in ARCADE'S voice)

		ANY TIME, BITCH.



Spooked, Alex continues down the hallway, reaching the end and turning

left...



NEW CORRIDOR



Alex moves quicker now, glancing left as her reflection follows.



BUZZZZZ!!!  Here comes another streak of light, rushing in along the floor

from a side corridor...



Alex LEAPS over it, and it passes harmlessly under her. Now she's getting

the hang of it.  She starts forward again.



BUZZZZZ!!!  Here come two at a time from opposite directions...



Alex has to jump left to avoid the first streak and lands directly in the

path of the second.  Then she jumps back to the right again...



THE TWO STREAKS



pass by, zipping away from each other.



ANOTHER CORRIDOR



The pace quickens, with Alex racing down the corridors. She turns corner

after corner.  It's become a virtual maze.



We cut back to Alex's "STRENGTH" and "TIME ELAPSED" meters again and

again.  Both are shrinking away to nothing.



And all the while, her reflection keeps pace with her, growing

increasingly more nightmarish in appearance.  As Alex tires, the

reflection seems to gain more strength.



BUZZZZZ!!!  BUZZZZZ!!!  The streaks are shooting towards her with more

frequency, and now they're racing along the walls too.  Alex is jumping

left and right, with SPARKS exploding around her.



THE REFLECTION



seems to be metamorphosizing.  Each time we see it/her, she looks a little

different.  What's gradually happening (as time elapses) is that Alex's

reflection is turning into The Screamer.



Alex moves with increasing urgency as the streaks converge on her.  The

corridors are filled with a constant BUZZING and flickering of light.

SPARKS fly and Alex is shocked over and over.



She stumbles, falls to the floor, and rolls to the right, just missing a

streak.  It cuts past her face, centimeters away.



BEEP!  BEEP!  BEEP!  Off goes her wrist display!  Alex is up and running

now, desperate.



We cut faster and faster  Alex running, the streaks of light, the

reflection until...



END CORRIDOR



She's back where she started.  And the corridor dead-ends in a mirrored

wall...



BEHIND ALEX,



Dozens of light streaks are dogging her heels, literally just behind her.

They're so thick that she couldn't possibly leap over all of them.

Seconds before they reach her.



AHEAD OF ALEX,



the mirror shows her own reflection, rushing closer.  Her wrist display

indicates that time is up with a prolonged BEEP and her own reflection

vanishes.  It's the Screamer in her reflection's place.  Only it's

rocketing towards her in the mirror.  It's in front of her this time,

instead of behind her.



Rock and a fucking hard place.  Light streaks or Screamers?



It's really no choice at all.  Her guts says "Screamer".



Alex leaps and SMASHES into the mirror at full speed.  The world is filled

with SHATTERING GLASS and a shower of infinite reflections and then we...



								CUT TO:



EXT.  LEVEL SEVEN, PIER -- DAY



The sound of SHATTERING GLASS carried through as Alex EXPLODES out of the

sky.  And it's the sky itself that seems to be shattering...



Title reads "LEVEL SEVEN -- SEA OF DARKNESS"



ALEX



continues her fall.  She lands hard.  No blue desert sand to cushion her

here.  It takes her a moment to rise...



Alex is on a slat-board pier extending out into a sea of black water.  The

shore is completely desolate with the exception of the pier.  Storms

clouds have gathered above, and if you've seen a storm blowing in on the

open sea, you know what it looks like...



...the and of the world.  A strange and scary yellow/green sky presses

down on us.  It's a hurricane sky.  The calm before the storm.



ON THE HORIZON,



TWO CITIES can be seen.  Techno-cityscapes, angular and metallic-looking,

towers jutting up from the sea like knives.



AT THE END OF THE PIERS



are two boats.  Standing in them are two pale-faced, cloaked FIGURES.

Like Charon, the boatman on the river Styx.



Somewhere off in the distance, the RINGING can be distinctly heard now.

But Alex is preoccupied now.  As she moves down the pier, recognition

dawns on her.



It's Laurie and Stilts.  They are dressed completely in black, hair

slicked back and eyes empty.  White-faced Gothic harlequins.  Each is

holding a wooden staff, staring into space.



				ALEX

		Guys!  Oh my God...



Alex rushes forward, excited, but as she sees their faces excitement

fades.  A chill wind picks up and the sea laps at the pier like a

metronome, lulling the world into stillness.



				ALEX

			(unsure)

		Laurie?  Stilts?



Neither of them acknowledges Alex with their eyes.



				STILTS

			(like ARCADE)

		You may ask one of us a question.

		One tells the truth, and the other lies.

		Who you ask, remains your discretion.

		But if the answer is wrong,

		the questioner dies.



Laurie motions to the techno-cities behind her.



				LAURIE

			(like ARCADE)

		One of these cities, is the place you seek.

		The Teller of Truths will take you there.

		But the City of Lies, is dark and bleak.

		And death is certain if you enter, beware.



				STILTS

		I am The Liar.  Where should I take you?



				LAURIE

		I am the Truth Teller.  Where should I take

		you?



Alex stares at them a moment, utterly confused.  The sky above darkens,

and the wind picks up.  She looks to the horizon, from one city to

another, then back at her friends.



				ALEX

			(horrified)

		What did he do to you?



				LAURIE

		Is that your question?



				ALEX

			(realizing)

		Wait!  No!  That's not it!



BEEP! BEEP! BEEP!  Alex doesn't even need to look at her wrist display

anymore.  She begins to pace on the end of the pier, nervously glancing at

the horizon.  And yes, there's the FLASH followed by the SHRIEK/SONIC

BOOM.



				ALEX

			(to herself)

		Think!  I want to go to the City of Truth,

		and the Truth Teller is from there...but

		which one is which?  The liar...think!



				LAURIE

		You have no time.  What is your question?



				ALEX

			(snapping back)

		I'm thinking!



				LAURIE

		You have no time.



THE SCREAMER



is visible now, arms opening to engulf Alex.  Talk about pressure.



				ALEX

			(she stops pacing)

		The liar...Truth Teller...liar...liar...



Alex rushes over to Stilts.



				ALEX

		Liar.  Did you come from the city on the

		left, or the city on the right?



				STILTS

			(pointing)

		I came from the city on the left.



				ALEX

			(grins)

		But you always lie, so you didn't come from

		there.  That means the city on the left must

		be the City of Truth.



THE SCREAMER



has reached the pier now, rocketing over the wooden slats and shaking the

entire structure...



Alex turns to Laurie.



				ALEX

			(quickly)

		Take me to the city on the left!



Laurie nods and steps aside, making room for Alex to climb into the boat.

She does and...



THE SCREAMER



dissipates just before it reaches Alex.  It turns into mist and vanishes,

the HOWL lingering as an echo long after the Screamer itself has gone.



At once, the boat begins to glide through the water, away from the pier.

Alex gets a last glimpse of Stilts standing in his boat, diminishing as

Alex and Laurie move away from him.  He looks like the loneliest person in

the world.



"LEVEL EIGHT -- CITY OF TRUTH"



EXT. LEVEL SEVEN, OPEN SEA -- LATER



As Alex and Laurie near the city, its features become more apparent.  It

is truly a Necropolis, black and angular. It's a shadow on the sunset

horizon, empty of all life and looming above them.



Just then, Alex hears a tiny VOICE.



				VOICE

			(weak)

		Help...help me...



A SMALL FIGURE



bobs in the water about fifty yards in front of them.  It waves it's hands

frantically, sinking below the water's surface, then rising once again.

It's a little BOY.



Alex's boat is going to pass right by the boy.  She grabs hold of the

gunwale and reaches out for him...



				ALEX

		Grab my hand!



Their hands lock and Alex YANKS the boy out of the water as the boat

cruises by.



THE BOY



can't be more than seven or eight.  Small and frail-looking, he shivers in

her arms.



				BOY

			(terrified)

		Where are we?



Just then the boat comes to a CRASHING stop, slamming into the black rocks

which the city rests on.  Alex and the boy are violently pitched forward

and out of the boat.



They land roughly on a beach of black gravel.  Alex turns.



LAURIE



stands in the boat.  In an instant, night has fallen.  She is a silhouette

in the moonlight.



				LAURIE

			(in a voice like Death)

		The City of Truth.



And Laurie literally fades before their eyes.  In her place, is a small

golden key.



Alex snatches up the key.  Alex turns back to the boy and...



INT. LEVEL EIGHT, CONCRETE WASTELAND -- NIGHT



...Alex and the boy are now standing on the top of a concrete incline.  It

extends downward into a system of tunnels and viaducts.  The RINGING

starts immediately, followed by the FLASH on the horizon.  Time's already

up. The little boy reaches for Alex's hand, frightened.



				ALEX

		How did you get here?  Did you play the

		game?!



				BOY

		Yes...



				ALEX

		Thought so.



Alex removes pulls her Thrasher board from her back and drops it on the

lip of the incline.  There's a FLASH and the board has changes into a

motorcycle.  A sleek black one.



				ALEX

		Can you hang onto my back?



The little boy nods.  He knows that Alex is his only chance of getting out

of here.  Nevertheless, we can tell that he's terrified.  Alex kneels down

next to him.  The wind around them has picked up and the RINGING

increases.  High-pitched, stabbing into our brains.



				ALEX

			(over noise)

		There's a monster here.  We have to kill it

		before we can leave.  That's what we have

		to do.  I know it's scary, but I won't let

		anything happen to you.  Okay?



The boy nods again.



				BOY

		Then we'll go home?



				ALEX

		Then we'll go home.



Alex's wr